Because it's so simplistic it barely qualifie as game play.Eh? Why would you ask to remove an activity which others say they enjoy? Removing it from your own game is already very simple.
Because it's so simplistic it barely qualifie as game play.Eh? Why would you ask to remove an activity which others say they enjoy? Removing it from your own game is already very simple.
It really can be surprisingly technical if you really get into it and try to maximize your efficiency. For example, I often like to laser mine and subsurface mine simultaneously, which works best if I maintain a constant orbit with the rotation of the asteroid. This played a big part in the Improvement of my flight skills when I was first getting started.Because it's so simplistic it barely qualifie as game play.
But folks moan when things are difficult and take timeBecause it's so simplistic it barely qualifie as game play.
That just demonstrates great ignorance.Because it's so simplistic it barely qualifie as game play.
Back in the day large numbers, more than a handful, of commanders in or near whatever I was doing lead to the FPS crashing into the red and all the associated problems.When you get right down to it, what I really miss are the old Borann days. Hundreds of people mining in one system, big Wing mining groups working together to maximize their efficiency, dedicated Prospectors and haulers. I don't think people need to be mining like that all the time, I would just like circumstances that would cause it to happen at least some of the time.
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It was less simplistic when you couldn't just mine one thing at a time for max profits, but that wasn't good or something.Because it's so simplistic it barely qualifie as game play.
Honestly, it wasn't that much better back then. Everything basically cost the same, so you might as well not have had multiple Commodities at all.It was less simplistic when you couldn't just mine one thing at a time for max profits, but that wasn't good or something.
Well at least to fix that they don’t have to touch mining at all, just the commodities markets.Much more different than now though. Gold was 10K/T? Silver half that. That's a 50% difference between 2 of the things worth keeping. It wasn't all just 100% painite/platinum/diamonds every time all the time. Not saying it was much better but it's better then the monochrome experience we have now.
Right... Great sage, please pass on your knowledge on how to tie a rubberband to hold the trigger down. Though, I fear I might not appreciate the view of drying paint enough to truly comprehend such profound wisdom.That just demonstrates great ignorance.
I...I...It really can be surprisingly technical if you really get into it and try to maximize your efficiency. For example, I often like to laser mine and subsurface mine simultaneously, which works best if I maintain a constant orbit with the rotation of the asteroid. . .
Seriously mate you've offered no constructive feedback other than basically mining should be scrapped, luckily for you mining is optional.Right... Great sage, please pass on your knowledge on how to tie a rubberband to hold the trigger down. Though, I fear I might not appreciate the view of drying paint enough to truly comprehend such profound wisdom.
Because I didn't? If laser mining really were effortless, then it wouldn't be any more challenging to do it and subsurface mining at the same time. But efficiently doing both at the same time is quite complex and rewarding.I...I...
How do you write that down without realising you just proved my point?
No, I basically said that laser mining should be scrapped. Core and sub-surface mining are both pretty good game mechanics. Though core need a consistency buff, sub-surface need to have its yield buffed, and you should be able to gather mats while doing both of them.Seriously offered no constructive feedback other than basically mining should be scrapped, luckily for you mining is optional.
O7
To relate it back to the OP somewhat, it's more developed than EVE's laser mining, which just magics the ore into your hold, and it's literally press a button once and occasionally target a new asteroid... yet is being held as the standard somehow?Can you honestly say that you think laser mining is anything but the bare minimum of game design?
Laser mining in Elite is way better than any mining in other games, why do things have to be complicated?Can you honestly say that you think laser mining is anything but the bare minimum of game design?
Dear Nuffle...Because I didn't? If laser mining really were effortless, then it wouldn't be any more challenging to do it and subsurface mining at the same time. But efficiently doing both at the same time is quite complex and rewarding.
You might as well say, 'aiming is easy, we should remove it', neglecting the fact that you have to fly and dodge, too.
Should be careful what you wish for. Right now, an ED designer is taking note and thinking they should either add Jitter to mining lasers or have the ship do the supercruise twitch when mining.Right... Great sage, please pass on your knowledge on how to tie a rubberband to hold the trigger down. Though, I fear I might not appreciate the view of drying paint enough to truly comprehend such profound wisdom.
Dear Nuffle...
Dude, it's the sub-surface mining that take the effort. You make that harder by having a bunch of flashing laser and limpets zipping around.
Also, as you in no way need to move around to laser mine, that's just you deciding to create artificial difficulty for yourself. Don't get me wrong, you pretty much have to do that if you want to enjoy ED in the long run, but don't mistake it for anything else.
This....
If you don't think laser mining can be complex, you're just bad at laser mining. ...