I generally hate people, single player games will always interest me over multiplayer.
Considering the default reaction from others to their fellow humans in most MP titles I d say you share that attitude with everybody else
No seriously the amount of flaming, trolling and pure vitriol received over ingame chat or game forums has drastically increased over the years. Things were
VERY different when Everquest was released. Ultima online was similar to EVE online today when it came to survivability and how people interact with each other but those were exceptions. Most people back then were eager to help out each other, talk and simply enjoy company.
Todays MMOs are but a shadow of those past memories. Now you are a BLEEP camper, , leecher or a bot. The level of mistrust and animosity is extreme compared to those previous times. Laughing about somebody is preferable to laughing
with somebody. The tiniest mistakes on your part trigger an extreme reaction where people are more the willing to tell you to off yourself or (if you are lucky) "just delete the game".
We might as well just buy phones, and tablets. I'm quite serious.
An intriguing idea but the problem is that thats exactly what I used my tablet and smartphone for. When my smartphone started to rival my desktops performance capabilities I still only ever had one in order to.....PHONE WITH PEOPLE I know I know....scandalous but thats really all I needed my smartphone for. I dont handle my bank affairs via phone, I dont put my life online and I dont share every single moment of everything I experience with the world. In order to somehow tap into this small computers capabilities I soon started to delve into mobile games. And a lot of them are easy to get into as well, are even FUN at first. But its all an illusion. Most mobile games are F2P which comes with a shared option I learned to HATE with a passion. Time grind and online store transactions. Most mobile games look very flashy or ever let you do a lot of stuff in the beginning. But most soon hit you with a paywall you cannot escape....or ridiculous amounts of online advertisement.
Its pretty much the same as "harassment" for me and I learned to stay away from mobile games because even if I find one that doesnt trigger one of my "fits" they are all designed to lure you into the store where you can pay cent amounts with but the press of a button.
Now I dont have a problem with giving the devs some cash in return for the quality of the game they delivered in the first place. And F2P games sound about perfect because before that it was always a risky purchase. The game you paid full price for could be fun, could be awful you only find out AFTER you buy it. But F2P games today are "designed" to allow you an easy introduction and "hook" you before they present all the P2W options you simply have to use in order to progress. They are all the same, no exceptions and sometimes I think I m the only one having a problem with this.
Mobile games are not games at all. Most are designed as pure MP titles and the rest is but a clever contraption to get your money. As such I usually see them as "temptations" but not really "games" in their own right.