I'm long past caring about the actual rank (got to 2 billion exploration credits yesterday
) but I don't see the point in making the highest achievement in a profession so easy to get. Might as well not bother at all.
What it really changes is to make full scans much less valuable compared to selective scanning. From a credit POV, there never was any real point in bothering with gas giants, rocky moons, ice worlds etc before and there is much less reason now.
Overall this change greatly encourages selective scanning.
If the intention had been to make all scanning more attractive and jonking less then they should have made the DSS scans worth a higher multiple, eg 10 or even 20x.
You still get a 6th of the DSS value from jonking so it's not going to change things all that much (ie you also get a lot more from jonking now). It does change it a bit since the increases are not across the board and all those 500 credit jonked moons add up over time and they are now worth comparatively less than before.Agreed, this was always why I wanted higher payouts for planet scans, because buckyball jonking should never have paid more than actual exploration. It was just bad game mechanics favoring tepid gameplay. The payouts for 2.3 look pretty good overall to me, I hope they go live with them.
What it really changes is to make full scans much less valuable compared to selective scanning. From a credit POV, there never was any real point in bothering with gas giants, rocky moons, ice worlds etc before and there is much less reason now.
Overall this change greatly encourages selective scanning.
If the intention had been to make all scanning more attractive and jonking less then they should have made the DSS scans worth a higher multiple, eg 10 or even 20x.
Kind of what I would want as well. Rewards scanning over jonking and encourages people to go where others have not. The only downside I can really think of is that it is going to take ever longer as time goes on to get beyond the belt of mostly discovered systems. But balancing that out, it is obvious that jump ranges are only going to get longer and longer.They ought to leave it the way it is, and just increase the first discovery bonus x2-x3....just my 2 cents...