Anything hinted in Beyond Trailer that we haven't seen in Beta?

I am hesitant to really think it is a wormhole because those are a bit further down the Sci-Fi road than Frontier seems to want to go. Alien species aside, they do try and stay close to scientifically accurate and grounded in reality as opposed to theoretically when it comes to physical phenomena.

Supernovas would be pretty neat, but the extreme rarity and nature of them, in addition to the fact that the shot from the trailer is from the inner orion spur, makes me think that is highly unlikely. Now, I could see them possibly adding a supernova in as a one off major event or something, but not really something that would lend itself to a codex entry like this.
 
If that turns out to be accretion disks I'd be hyped beyond measure. White dwarf sucking another binary star's atmosphere before going nova, or the accretion disk around a black hole <3
 
Supernova or Accretion Disk would be the two most likely candidates. An accretion disk is a sort of slow motion supernova in reverse :D

Accretion disks, especially if done "properly" in a very PG way, using the star types, masses, relative distances as parameters (as opposed to a fixed cut 'n' paste animation) would be awesome.
 
Whatever it is, surely it should be open only.

tea-three-4.jpg
 
I wonder if FDev has a thing in the office where anyone who releases info with unintentional spoilers has to buy lunch for the whole team....

Whatever it is, surely it should be open only.

the white spaceblob-looking thing has been temporarily removed from the game due to unintended gameplay that can be exploited.

Also it's in a locked region of space you can't get to so here's some OP Thargoids to attack your unarmed exploration ships. Only 2.3% of players care about white spaceblobs.

-FDev.
 
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The fact one thing has been shown to not be in the beta gives me hope there are more.. which would be epic.
 
Now, I could see them possibly adding a supernova in as a one off major event or something, but not really something that would lend itself to a codex entry like this.

Supernovae might be relatively rare, with them only occurring in our galactic quadrant once every millenia or so, but they are also highly visible across vast distances. These distances are large enough such that we can take advantage of the speed of light in order to view ancient supernovae by simply viewing them from a sufficient distance away. For example, to see the 1006 AD supernova again, one would simply move a just over 1000 light years from Sol in the opposite direction to relive the event again. Effectively, every system we jump to gives us a snapshot of what's happening with thousands of stars at a time at different points in history; if we assume 1 clearly visible supernova per millennia to be an average and they last for 3 months, then we will see one roughly every 4000 visited systems which is very much within reach for an explorer; this number could be raised with specialist long-range sensors too, to see ancient supernovae from tens or even hundreds of millenia ago, or made more easy by giving us the tools to estimate the age of black holes and neutron stars. The best part here is that supernovae are relatively short, often lasting only a few months, so they will actually be a continually evolving part of the game that changes practically in real time rather than just being added to a road to riches database.
 
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