++ Applause ++ thread for Frontier's magnificent Beta responses

APPLAUSE.

Agree here.

I was a little upset against them for not replying on topics. But they did during the live stream.

I also noted:

1) exchange rate (will be monitored and can be adjust after release)
2) Class 5 shield for cutter will come back later


This was an overall good beta experience.

I can't wait to play it.
 
Yes, this beta went exceptionally well, with the Dev Team attentevely listening to player criticizm and suggestions. They fixed virtually everything important.

Good work, FDev... looking forward to 3.0 release.
 
I can only agree. This is beta turned out well. I would've prefered one more week, as some of the changes still to come will likely result in a few more issues, which would be nice to find before they go life, but i also know that there's only so much testing to be done before you have to roll things out.
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So i hope the next betas are done the same way. :)
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Applause Fourthed maybe Fifthed!

It was a good Beta, the range of tweaks is very expansive and although Engineering took most of the focus of the forums we have other gems like...

The in game trading tool.

More galmap filters to fiddle with.

COVAS - Victor sounds great and I am looking forward to some COVAS DLC in the future!

Galnet audio again great feature that allows me to do what i want but keep abreast of the overall background shinanegans.

Cheiftain! A Vulture on Steroids cant wait to fly this in Live, especially its growly boost sounds!

Planetary colouring! w00t! This just makes all those airless worlds pop!

Enginers having less see-saw randomness in upgrades.

Pinning engineer blueprints and ability to apply remotely.

Material traders.

Tech traders.

My only gripe is no space whales.......maybe Q2 when the Krait might appear!
 
I'm gonna go against the grain here and not be willing to offer applause on a promise, when I see in concreate live build the grandfathering problems fixed then I applaud. Even then I still think it would of been far easier to just balance the new stuff and convert the old without all the confusion/suspicion that the edge-cases are still there.
 
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IMO : they feel right. By that I mean targets I feel a typical pirate would strive to go for : high value, not too high tonnage.
More immersive than cold diamond "farming" or dumb steal X tons of grain missions. They can be brutal too, depending on the escort, and the payout is not bad.
Those feel wrong to me : stealing grain/medicine missions should be anarchy faction + famine/outbreak Not staple piracy missions.

Don't get me wrong, piracy has a long way to go. But baby steps...

My big three ez suggestions :

  • More target like those, e.g. rare traders identified as such. Bias spawn rates for those targets if one pack FSD interdictor + hatch breaker.
  • Missions and wing mission for those juicy targets / convoys. That would allow tweaking the reward level by the mission payout level. Also, pirating anti-matter containment units feel more badass than grain :)
  • Make illegal goods sell for more the highest the security level is in a system. Fence items for more if allied with anarchy faction.


Man selling dat booty for 100K a pop feels good :) Thx FD.

Can't Rep you but well said ... (wonder why so many threads do not have Rep now?)

"Your comments have been noted, Cmdrs, we're considering this and an announcement will follow."

There would always be someone to push the button ... you know that ...

Yes, it's a difficult one. Half of me thinks that Frontier could save a lot of angst, both in Betas and generally, just by saying more often:

"Your comments have been noted, Cmdrs, we're considering this and an announcement will follow."

This would stop the nail-biting waiting and general fraying of tempers. It wouldn't even be a commitment to do anything, just a registration.

It's also true that a number of serious issues actually have never been addressed for years, meaning that we as players can't assume that a fix is silently inbound next week.

On the other hand, though ... I can see why the Developer might not want to do what I just said above because otherwise literally everyone would then start demanding that their feedback comments receive said registration, and get increasingly worried if no such reply appeared.

As ever, it's a difficult one.



I'm sorry for your sense of alienation but is this really right?

I mean, nothing highlights the truth of the 80-20 power curve rule than online gaming.

In ED, literally 95% of the PvP shots are fired by 5% of the players. In fact I wouldn't at all be surprised to learn (no exaggeration) that of the 2,000,000 who've bought the game, actually 99.9% of the PvP shots are fired by 0.1% of the players.

But of course the same goes for exploration, mining or smuggling (etc.) I'm willing to bet that in each case, 95%-99.9% of the light years travelled, ore mined or goods smuggled are travelled, mined or smuggled by the respective 5%-0.1% of the players whose interests lie in those fields.

It seems to me that in this context Frontier are generally listening to and acting upon the desires of small minorities - informed small minorities - and rightly so.

I fully accept that, in contrast to the above, the RNGineer changes are crowd-pleasers. (Applause!) But that doesn't make them inherently wrong. They seem to me to appeal both to the massed player base and to most of the 5% to 0.1%.

Again, can't Rep so I'll just say good comment ...

Personally, on a much smaller level, I believe that FD are doing quite well with ED. I can only be amazed at where games such as ED have come from. Graphics wise its hands down. 50 years ago when I bought my first computer and tried programming doesn't even compare with today.

I realize that most of the comments here is geared towards content or play but it's still amazing. Yea, still are a lot of smoke and mirror effects and yes things they've cut back on (some resolutions in images) but overall, I feel well with the ED Universe.

We've a ways to go and I am anxious as a minor player to see the future of ED. I kind of would like to see what the paid content "costs" might estimate to be so I can plan ahead but realize this isn't possible at this time.

Anyway, dare I say, "To Infinty and Beyond?" ....

Chief
 
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In before the thread lock.

Applause for FD definitely. Very contructive engagement with the community and overall a great set of changes to the game.

And +1 to Truesilver for highlighting and speaking eloquently about some of the problems
 
+1


They even mentioned the optimal mass for shields mod.
The "Don't Panic" shirt was an excellent touch!

I'm very impressed with how quickly and thoroughly they responded to feedback and am looking forward to the new content.
 
Probly the best update since 1.0.

But one of Sandros responses was pretty bad.

The one about the KWS.

I have no dog in that fight, I never use the thing anyway (since... 1.0!) but still, he responded as though he hadn't actually read the question, even though he literally just had. His response was just about the PVP element of the KWS, didnt even mention PVE, which was what the question was actually about.
 
3.0 will be my favorite update since 2.0, and the beta was probably the best one Frontiers had yet.

Sandro didn't answer the single most important question though: WHEN IS IT GOING LIVE? I want 3.0 in game right fracking NOW, lol.

Other than that yeah, good show Frontier.
 
In before the thread lock.

Applause for FD definitely. Very contructive engagement with the community and overall a great set of changes to the game.

And +1 to Truesilver for highlighting and speaking eloquently about some of the problems

This makes me chuckle every time I see it. Thread lock is bright blue liquid I put on to the threads of bolts before putting on the nuts and tightening them. Wonderful stuff

:)
 
Was a good Q&A session. Now if someone could send Sandro Sammarco a new t-shirt that says 'Argent Aerodynamics Amalgamated Inc'. We need to get this shipyard back in business. :p
 
This makes me chuckle every time I see it. Thread lock is bright blue liquid I put on to the threads of bolts before putting on the nuts and tightening them. Wonderful stuff

:)

Ha, that could help with all the loosening that happens on the forums, might help stop people losing their stuff all time :)
 

Deleted member 115407

D
I've been impressed with their level of engagement over the beta period, and enjoyed the Q&A last night.

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