The insurance perk really doesn't seem advantageous enough to bring about concerns over competitive imbalances. I've only had to dish out insurance money twice since the system was implemented.
One of the times, the port disappeared while I was docked, and I blew up when I tried to fly away. The second time, I was pursuing an NPC sidewinder, I started to experience network synch problems, and this resulted in me rear-ending the sidewinder and serious ship damage. Then another player swooped in out of no where and finished off what little hull I had left.
I've have been pretty protective of my ships since I started having to pay for them, and I don't plan on engaging in too much PvP in the full game. I don't think people are going to be blowing up enough for this to result in imbalances.
And while I'm not very sympathetic over the delays we've seen, I certainly can understand the frustration over alpha getting first crack at the beta builds. Hopefully that exclusivity period doesn't last very long.
One of the times, the port disappeared while I was docked, and I blew up when I tried to fly away. The second time, I was pursuing an NPC sidewinder, I started to experience network synch problems, and this resulted in me rear-ending the sidewinder and serious ship damage. Then another player swooped in out of no where and finished off what little hull I had left.
I've have been pretty protective of my ships since I started having to pay for them, and I don't plan on engaging in too much PvP in the full game. I don't think people are going to be blowing up enough for this to result in imbalances.
And while I'm not very sympathetic over the delays we've seen, I certainly can understand the frustration over alpha getting first crack at the beta builds. Hopefully that exclusivity period doesn't last very long.