Beginners' Zone
Excellent Idea. Protect the newbies until they can get the hang of things. As far as the seal clubbers are concerned; a Mostly Harmless Sidewinder is probably going to be just as easy as Harmless. I probably would have preferred something like a 'Learner' Rank, so that once they leave the Beginner Zone, they're harmless. Heh, Even give them 'L' plate decal.
New Modules
Advanced Docking Computer
Supercruise Assist
Both will take some of the slow grind out of the game to some extent but you do worry if it will make the 'Botting' problem worse. I do worry that Elite: Dangerous might be going a little NMS. Maybe I would have these New Modules fitted only to the starter ships and once you move up to the Cobra/Viper level, then you loose those training wheels.
Free module slots for everyone!
Always welcome.
Navigation Tab
Interesting
Pilot's Handbook
Now, this is needed. I do like the fact that you can also access the training missions while in the cockpit. Does that mean you can use the Supercruise Assist to approach a planet, while playing these training missions? Could that mean in future we could play CQC while doing the Hutton Orbital run?
Trading Screen Improvements
'All these improvements have been introduced to make the Commodities Market easier to understand at a glance, ensuring every Commander can become a wolf of the interstellar Wall Street.'
The Wolf of Wall street was a Fraud and Criminal, what are you saying here Will?
Interstellar Initiatives
Now this is what I'm really looking forward to, fingers crossed to an increase in the various plot threads in Elite.
Would everyone say this is about the size of the Beyond 3.1 and 3.2 updates? Heck, if we get this level of Interaction once every three to four month until 2020, I'll be happy.