Glad there's no passenger review feature in this game, or I would be left without a job"Prompt pickup at the starport. Food was decent. Service was terrible though, and disembarking was worst I've ever experienced. 2 stars."
Glad there's no passenger review feature in this game, or I would be left without a job"Prompt pickup at the starport. Food was decent. Service was terrible though, and disembarking was worst I've ever experienced. 2 stars."
And, I will save another week of electricity.Thank you very much, FDev!
Have a nice weekend
I think Paige meant "allowed to disembark at the next spaceport".
Starport Services
- 'Re-stock all' option now works correctly
Innocent people died because of your incompetence!
Sorry if this has been posted before but this still is an issue for me not fixed yet
EDIT: Just as "Repair all" is still broken, as it does not fix paint damage
Glad there's no passenger review feature in this game, or I would be left without a job
made the FSS reposition to unexpected positions when zooming out again from a Target Body if other Bodies are nearby
Due to the fact, that I'm not able to submit an Issue via Bugtracker (Firefox) I will name here two further problems:
1.) Switching the priority of the sensors while Auto-leaving the station, the priority of the thruster go back to '1' (from 2). Trying to switch them directly afterwards the only possibility to switch them to is 1, 2 and 5.
2.) Buying goods and using the keys 'A' and 'D' I'm no longer able to use the mouse to click on 'buy' or closing the dialog in any other way. Pressing 'SPACE' solves the problem and the mouse is functioning again.
After playing for some hours with the Update patch, I had two times when the game changed the thruster settings. Their priority were set back from 2 to 1 on two different ships. I don't know when this did exactly happen, but I didn't switch them in between. It seems to be only a problem with the first entry/the thrusters. The problem with the change of all priorities is gone.
I mentioned it afterwards, but after a relog the mission has come back, so I'm back on target.What are you gonna do about the passengers?...Airlock?
o7
Great, voted for that one as well.
Sometimes when a passenger ejects by themselves right beside the station where I need to bring them I just wish the escape pod could be floating around so I could test my lasers and multicannons on something.Only the non annoying ones the other 99.9% get the fate they deserved for upsetting the pilot.