Greetings Commanders,
We're aiming to roll-out a patch for all platforms on Tuesday 14 May at 10:00 AM (UTC) to implement a couple of bug fixes and address issues with the FSS (crashing when using the FSS, as well as graphical display and camera re-positioning issues).
We will update this thread with final times/dates as well as patch notes at the start of next week.
Thank you for your understanding.
Please find the full patch notes below:
Cockpit
We're aiming to roll-out a patch for all platforms on Tuesday 14 May at 10:00 AM (UTC) to implement a couple of bug fixes and address issues with the FSS (crashing when using the FSS, as well as graphical display and camera re-positioning issues).
We will update this thread with final times/dates as well as patch notes at the start of next week.
Thank you for your understanding.
Please find the full patch notes below:
Cockpit
- Cockpit cracking effects are now triggered on the new thresholds, meaning they appear at the correct time
- Fixed crash that could occur when entering an AX Conflict Zone
- Fixed crash that could occur when using the FSS
- Fixed issue that caused intermediate zoom levels to incorrectly reposition away from the body that was zoomed in on
- Fixed issue that caused FSS view to break (UI misplaced and rendering issues)
- Fixed White Dwarf classes DC, DCV, DO, DOV, and DQ codex entries pointing to incorrect classes in the galaxy
- White Dwarf Codex discoveries have been switched back on (once the patch is live)
- Fixed "has appropriate landing pads" being set to false (in the Navigation Tab popup box) when it is in fact true
- Fixed local news articles not displaying at many markets
- Fixed some Conflict Zones not despawning correctly
Last edited: