Really, when was this? Sure it was not just an off-the-cuff remark by her?
I'm trying to find the exact quote now, but it's like finding a needle in a haystack. I remember it "pricking me" when I read it, though on the other hand, it might have been intended as a broader "Elite is not Star Citizen, so if that's what you want, we're sorry" type of remark. The vibe I got when I read it (many weeks ago) is that Frontier sees that a subset of players like Odyssey for what it is, and that their focus thus was to make Odyssey better for those players, fixing things like performance, rather than trying to make Odyssey into something else for those who are not interested in the first-person shooter experience.
If I can find that quote, I'll definitely post it! I don't want people thinking I'm making this up.
ps - this is not a slam against Sally, Frontier, or even Odyssey. It's just a "Odyssey is what it is*, and if you don't like it, you best look elsewhere" (
my quote) answer to the OP. Of course I could be totally wrong in my intepretation, so take it with a grain of salt.
* CLARIFICATION -
I'm not talking about bugs and performance issues, but rather the design and direction of gameplay (as in, first person shooter spacelegs). Odyssey "is what it is" in the sense of what kind of DLC it is, by design, apart and separate from the bugs and performance issues that have plagued it. Hopefully that clarifies what I'm trying (oh so poorly) to say.
UPDATE - Here's the quote (emphasis mine):
Right now the main thing I'm focused on is helping to get the game in perfect shape for people who want to play and then inevitably enjoy it.
I'm not going to beg people to keep playing or lose sleep over people leaving (or threatening to leave) because it's entirely up to them. If there's nothing in it for them now, then one day there might be as we keep smashing out the hard work to get things the best they can be.
I'm not arguing with this post, I'm just using it to justify my original statement that "I think Frontier is content with the direction of the game."