Are Frontier content with Elite Dangerous? a few questions

What I found quite peculiar in the past was the wording of certain statements, like changes to lighting (or whatever it was, can't remember) only being done because of moany players, not because it was simply broken or just looked pants. Which may also be what you're referring to above.
Can you point into a specific direction? I don't remember seeing such a statement and we wouldn't want to create another forum myth...
 
Yeah, it suggests that they've got a real blindspot for some of these issues, or they think the player base is being overly pedantic and entitled.
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sallymorganmoore

Senior Community Manager : Elite Dangerous
Frontier (specifically, Sally) has come out and publicly stated that they are focusing on people who currently like Odyssey and rather than those who do not
If you're singling me out there I'm going to feel the need to step in so -
If I have ever said that exact and specific line you're using there amidst all of the many past responses I've given regarding feedback, addressing key issues as part of updates (even those reported in Horizons), understanding player frustrations and giving as much insight as I'm able to into the continued plan for Elite Dangerous then...

Or maybe that's your take on us saying "we need to focus on the quality of Odyssey first before -"?
 
Yeah, it suggests that they've got a real blindspot for some of these issues, or they think the player base is being overly pedantic and entitled.
Either that or they know full well but try to avoid/minimise remediative work where they can if people won't notice/make enough noise.

I don't know which one it is in reality, and I also don't really know which one I'd find worse.

(also for the record I was paraphrasing before anyone has a go at me for what I posted above)
I don't know, is this pedantic?
Screenshot_0254.jpg

Screenshot_0255.jpg

Both taken a few minutes ago...

Time to play "Spot the Difference"?
 

Deleted member 182079

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Can you point into a specific direction? I don't remember seeing such a statement and we wouldn't want to create another forum myth...
Since Odyssey’s launch we’ve made a large number of updates to in-game lighting to bring the experience more in line with Commander expectations.
Sure, here you go.

To me this reads as if they made changes because of what players expected the game to look like, not necessarily Frontier. And if I go a bit further, it could even imply that if people hadn't complained, nothing would've been addressed.
 

Deleted member 182079

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The thing is, they look different but one doesn't look better than the other...
Well, if I take my wireframe coriolis bobblehead as an example, in Horizons it's chrome as advertised, in Odyssey it's simply matte grey.

If someone comes along and says "but they simply look different" I don't really know what to say to them.

And that's just one example - there are a lot of things seemingly missing or subdued in Odyssey, no window smudges/ice effects, no fog, really weird and non-sensical lighting, paintjobs still buggered (including the already once "fixed" Azure one which still looks nowhere near what it's supposed to), shadow flickering and artifacts, lighting conditions changing on a whim (including the new and personally hated auto-contrast effect), engine trails, etc. etc. etc.
 
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oh, and inb4 "Odyssey looks better!"
The crazy thing, for me, at least, is that some of the lighting in Odyssey 'feels' far better than Horizons - and some much worse (all cockpits, despite the 'fixes' are too bright) so a bit from each would be 'perfect' for me...

Get all of those cosmetics that I bought (mostly with real cash, not entirely with 'freebies') looking good in EDO, find a 'happy medium' in the lighting bits (like cockpits) that are still 'off' and I'd be very happy!
 
I've just completed a 200 system expedition scanning everything and landing on planets in each system. What bothers me the most is there is literally nothing out there except a few scattered shrubs. I know they can't manually put stuff on all these planets, but they need to do something about this as it's a bit disappointing.
 
Well, if I take my wireframe coriolis bobblehead as an example, in Horizons it's chrome as advertised, in Odyssey it's simply matte grey.

If someone comes along and says "but they simply look different" I don't really know what to say to them.

And that's just one example - there are a lot of things seemingly missing or subdued in Odyssey, no window smudges/ice effects, no fog, really weird and non-sensical lighting, paintjobs still buggered (including the already once "fixed" Azure one which still looks nowhere near what it's supposed to), shadow flickering and artifacts, lighting conditions changing on a whim (including the new and personally hated auto-contrast effect), engine trails, etc. etc. etc.
True, the Horizons screenshot looks like a cheap 80s horror movie playing in a swamp though.
 
Mind you, the forum is odd anyway...

3.3 brought 'new' lighting where the primary star tinted the skybox and complaints were made aplenty...

Now we have complaints that the planetary surfaces are not tinted by the atmosphere colours... Yet, oddly, I don't notice the ground here on Sol being tinted blue by the sky colour 🤔
 
Either that or they know full well but try to avoid/minimise remediative work where they can if people won't notice/make enough noise.

I don't know which one it is in reality, and I also don't really know which one I'd find worse.

(also for the record I was paraphrasing before anyone has a go at me for what I posted above)
I think I'd find them simply not caring enough about the issues to be the worst scenario.
 
I've just completed a 200 system expedition scanning everything and landing on planets in each system. What bothers me the most is there is literally nothing out there except a few scattered shrubs. I know they can't manually put stuff on all these planets, but they need to do something about this as it's a bit disappointing.
Elite Dangerous is realistic - most planets don't have life on them - and even if they have, it's quite a small amount. Maybe this isn't the game for you.
 

Deleted member 182079

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For me that's not even close to your original accusation.
It's a quote I could find within a few minutes of your request. I found the tone during prior streams along similar vein, but we all interpret things differently (and due to Frontier's habit of releasing opaque statements, reading between the lines is necessary unfortunately).

How would you read it then?
True, the Horizons screenshot looks like a cheap 80s horror movie playing in a swamp though.
I'm sure Horizons only players will be absolutely delighted when the Odyssey client gets dumped onto them. If it ever happens that is, which would be a statement in itself.
 
Really, when was this? Sure it was not just an off-the-cuff remark by her?
I'm trying to find the exact quote now, but it's like finding a needle in a haystack. I remember it "pricking me" when I read it, though on the other hand, it might have been intended as a broader "Elite is not Star Citizen, so if that's what you want, we're sorry" type of remark. The vibe I got when I read it (many weeks ago) is that Frontier sees that a subset of players like Odyssey for what it is, and that their focus thus was to make Odyssey better for those players, fixing things like performance, rather than trying to make Odyssey into something else for those who are not interested in the first-person shooter experience.

If I can find that quote, I'll definitely post it! I don't want people thinking I'm making this up.

ps - this is not a slam against Sally, Frontier, or even Odyssey. It's just a "Odyssey is what it is*, and if you don't like it, you best look elsewhere" (my quote) answer to the OP. Of course I could be totally wrong in my intepretation, so take it with a grain of salt.

* CLARIFICATION - I'm not talking about bugs and performance issues, but rather the design and direction of gameplay (as in, first person shooter spacelegs). Odyssey "is what it is" in the sense of what kind of DLC it is, by design, apart and separate from the bugs and performance issues that have plagued it. Hopefully that clarifies what I'm trying (oh so poorly) to say.

UPDATE - Here's the quote (emphasis mine):

Right now the main thing I'm focused on is helping to get the game in perfect shape for people who want to play and then inevitably enjoy it.

I'm not going to beg people to keep playing or lose sleep over people leaving (or threatening to leave) because it's entirely up to them. If there's nothing in it for them now, then one day there might be as we keep smashing out the hard work to get things the best they can be.

I'm not arguing with this post, I'm just using it to justify my original statement that "I think Frontier is content with the direction of the game."
 
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Deleted member 182079

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Mind you, the forum is odd anyway...

3.3 brought 'new' lighting where the primary star tinted the skybox and complaints were made aplenty...

Now we have complaints that the planetary surfaces are not tinted by the atmosphere colours... Yet, oddly, I don't notice the ground here on Sol being tinted blue by the sky colour 🤔
To be fair, while I found the space tinting a bit weird, I didn't mind it - but I'm definitely disappointed it's missing from planet surfaces because the pre-release shots look a lot more atmospheric with it than without.
 
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