CQC Are There Known Hacks in CQC That We Know Of?

I've definitely seen some iffy things in a fair few matches, like Eagles that can out maneuver a boosting Condor with full pips to ENG, and ships disappearing during a fight, but still in the game (might be lag, but didn't see any issues with lag during these matches). Now that it was mentioned before, I think I have seen others be able to track behind objects, although that's very hard to make a call on.

As for those scoring 7-0, don't always put it down to someone cheating, I've had a fair few games where I got 7-0 or 7-1 against higher ranks while I was in a base ship. I've seen others do this that I didn't see any dodgy looking behavior from as well.

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There are definitely balance issues with some of this equipment. I really don't understand why good pilots use blatantly overpowered loadouts to win every match; it bores me to tears.

I've been seeing this more and more, mainly beefed up Eagles and Sidewinders that stay out in the far open areas, waiting for the ships to come to them. Although its still playing the game as is, I agree it makes for a very boring match.
 
Yeah, Im a bit suspicious of some people here too... one guy won at least 4 games in a row with 8 kills no deaths... I find that abit hard to believe. Even after I laid into him with everything I had, hardly dented him.
 
I was once killed in less than second with full shields by Condor. Once I wasn't able to lower shields even by single "circle" of another Condor with full clip from plasma repeaters (and it was visible I hit the target). But I rather suspect it was some glitch/lag/whatever than hacks used, as both player results seemed to be pretty standard. Maybe CQC needs a little bit more tweaking still...
 
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This is why CQC, despite being fun, will fail. It's a pure pvp scenario built on a famously bad and easy to hack p2p foundation. Enjoy it while it lasts, the scripters will be on this in droves.

Yea if there is prize money involved it should be done in a controlled environment, in a big room where everyone can see what they are up to. Like in proper gaming tournaments. If it's over the internet you can guarantee people will be cheating, especially with that much money involved. Plus stability of the P2P networking has never exactly been solid or lag free, I STILL see vanishing/teleporting ships and weird glitchy movement around other players (especially at stations).
 
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This is why CQC, despite being fun, will fail. It's a pure pvp scenario built on a famously bad and easy to hack p2p foundation. Enjoy it while it lasts, the scripters will be on this in droves.

The scripters are apparently having problems getting a release for 1.4. It will probably come sooner or later, but since 1.4 hit, there has been no cheatengine script for CQC or the main game as provided by the most popular cheat.

There may be other cheats out there that are not produced by that guy, but i haven't looked into them. I just keep my eye on that one as a kind of barometer of cheating.


PS: In case you were not aware, C/S architecture games are also hackable. As soon as you have to trust the client for anything, you provide an attack vector. The only way to make a 100% secure system is to not allow any connection to it.

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Yea if there is prize money involved it should be done in a controlled environment, in a big room where everyone can see what they are up to. Like in proper gaming tournaments. If it's over the internet you can guarantee people will be cheating, especially with that much money involved. Plus stability of the P2P networking has never exactly been solid or lag free, I STILL see vanishing/teleporting ships and weird glitchy movement around other players (especially at stations).


Yeah, however...

We’ll be running qualifying periods each month where players will be competing for a chance win a free trip to the live final in the UK, covering all flights (where necessary) and accommodation.

A cheater could cheat their way right to the final. At which point, they are going to get totally owned since they will be dependent on their cheats to win.

But i doubt they would get that far. There will be many eyes on the competition matches, including dev eyes. Someone cheating will soon be spotted.
 
Yes but usually with these things finalists still get a share of the prize money even if they don't win.
 
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Yes but even finalists get prize money afaik. So your still screwing other players over by cheating.

I presume only if they compete in the final. They they would look like a complete derp.

However, like i said, i doubt they would get that far. Too many eyes will be watching.
 
A cheater could cheat their way right to the final. At which point, they are going to get totally owned since they will be dependent on their cheats to win.

But i doubt they would get that far. There will be many eyes on the competition matches, including dev eyes. Someone cheating will soon be spotted.

It works the other way too. If an honest player spends lots of time training against people with unfair advantages, once they get to a clean environment they could find a distinct lack of competition. Not condoning it, but it might mean that the qualifiers are too skewed to make for interesting finals.
 
It works the other way too. If an honest player spends lots of time training against people with unfair advantages, once they get to a clean environment they could find a distinct lack of competition. Not condoning it, but it might mean that the qualifiers are too skewed to make for interesting finals.

I think you are going too far down the rabbit hole here :D
 
I reported a cmdr tonight, he had over 1900 kills and a big diamond against his name. I presume that means he's clocked his rank and started again with higher rewards, but I digress.

In the game I staslked him in his eagle and had him down to 2% hull. I then proceed to shoot him for a full ten seconds or more and no kill. I was right on him, full twin beams four pips to weapons very close behind. His piloting skill was poor as I could easily follow with beams burning his ass, but boom.

Eventually I was tagged whilst following and he won the fight with 8 kills. So logged of and reported, did not see him again tonight so far though.
 
Solution? Dedicated servers with logging.

I am aware of people being invulnerable before they move/connect to the game, but that's it.
 
I reported a cmdr tonight, he had over 1900 kills and a big diamond against his name. I presume that means he's clocked his rank and started again with higher rewards, but I digress.

In the game I staslked him in his eagle and had him down to 2% hull. I then proceed to shoot him for a full ten seconds or more and no kill. I was right on him, full twin beams four pips to weapons very close behind. His piloting skill was poor as I could easily follow with beams burning his ass, but boom.

Eventually I was tagged whilst following and he won the fight with 8 kills. So logged of and reported, did not see him again tonight so far though.


This happened to me as well - blasting a condor shields go down... blasting... blasting.... huh??? Look at hull damage - 2%..... blast blast blast... nothing and he conveniently boosts away while I have to turn attention to someone else. I've just been reporting these as intentional 'lagging' of the connection or another 'cheat' is out there we don't know about yet.
 
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I've played enough CQC to be confident of this answer....Lag is definitely an issue sometimes, now whether it is deliberate,a hack or not, i can't say but i've shot ships for 2 to 3 minutes with no effect and it had nothing to do with 4 pips in shields or a shield power-up.

Ramming is also another exploit used by idiots gaming the game...if they wanted CQC to be fun why the Flippertyheck did they include stats and a rating (which has nothing to do with skill, just time spent playing)...we have seen this already in planty of games and , <Please don't>
 
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... Ramming is also another exploit used by idiots gaming the game.

Hardly an exploit or a hack. Ramming is perceived by some to be a legitimate tactic that can give you the upperhand and make you a winner rather than victim, and I use it where necessary. My best moment was being destroyed as I boosted, my Condor careening into my assailant and finishing them off. Variety is the spice of CQC, and this was beautifully done. So, if I'm gonna go down, I'll take them with me! ;)
 
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Ramming is perceived by some to be a legitimate tactic that can give you the upperhand and make you a winner rather than victim

Due to the fickle nature of Ships and Shields in CQC, I too use ramming as a last resort.

Sometimes running to regen shields is not viable with multiple attackers, so best to go down in a blaze of glory or atleast do plenty of damage for your teammates!
 
The thread title - was it written by Donald Rumsfeld? Shades of "known unknowns"... anyway, the cheats seem to have had the upper hand over the devs thus far, but 1.4's cheat script hasn't appeared yet (not on the public forum anyway).

It would not entirely surprising, and more than a little funny, if the CQC finals were entirely composed of cheaters. Stripped of their PEDs (Performance Enhancing Downloads), the big event might look less like an exhibition of finely-honed twitch reflexes and keen tactical skills and more like Day 1 of the XBox CQC Beta.
 
Christ, I might start hacking soon just for some sport. Who know. It's new so there's bound to be bugs in it and hackers are a nightmare because they like being a nightmare. I've had it where normal lasers don't lock on. Whether this is the stealth pick-up or a hack I do not know. I just hope some poor kid is not singled out and hacked to suicide or worse TBH.
 
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