I think there is another separate conversation about how to make exploring more interesting and maybe more skilful.
I don't personally fancy giving up my ADS. TBH I think its a little bit of stretch to believe that in 1000 years we won't be able to map planets. However I think that the system map should reveal less information about the planetary bodies. Unfortunately, looking at the system map and listening to the planets, and looking at the holograph pretty much everything about the value of scanning a body can be determined without scanning it. The only things that I don't think can be easily identified are terraformables and the classes of Gas Giants.
I think it would be better if the system map, holograms and sounds were less revealing prior to a scan, e.g. everything looks the same, but you can see mass, radius, orbital distance and the sounds were less specific (maybe MR/HMP/ELW/WW/Ammonia/Ice/Rock one sound, GGs another). Once scanned all the information we have today is shown. Perhaps the hologram can show shortly after scanning starts, but the system map only updates after scanning.
An alternative would be for the system scanner to give more details as you get closer. So perhaps within 500 ls you get sounds, within 1000 ls you get the accurate picture, etc.
This would reduce the "honk", look & listen to the system map, check the hologram, decide what to scan routine I have now. I'd have to take more hunches about what was worth travelling to so scan.
It may help to increase the diversity of the value of different types of planetary bodies. For example, if the odd icy planet was worth 10k, even if it was comparatively rare, a lot more explorers would bother to go out and scan them.
I don't personally fancy giving up my ADS. TBH I think its a little bit of stretch to believe that in 1000 years we won't be able to map planets. However I think that the system map should reveal less information about the planetary bodies. Unfortunately, looking at the system map and listening to the planets, and looking at the holograph pretty much everything about the value of scanning a body can be determined without scanning it. The only things that I don't think can be easily identified are terraformables and the classes of Gas Giants.
I think it would be better if the system map, holograms and sounds were less revealing prior to a scan, e.g. everything looks the same, but you can see mass, radius, orbital distance and the sounds were less specific (maybe MR/HMP/ELW/WW/Ammonia/Ice/Rock one sound, GGs another). Once scanned all the information we have today is shown. Perhaps the hologram can show shortly after scanning starts, but the system map only updates after scanning.
An alternative would be for the system scanner to give more details as you get closer. So perhaps within 500 ls you get sounds, within 1000 ls you get the accurate picture, etc.
This would reduce the "honk", look & listen to the system map, check the hologram, decide what to scan routine I have now. I'd have to take more hunches about what was worth travelling to so scan.
It may help to increase the diversity of the value of different types of planetary bodies. For example, if the odd icy planet was worth 10k, even if it was comparatively rare, a lot more explorers would bother to go out and scan them.