Ask for a Low Rebuy Price

I can feel the pain OP. I have not lost a ship in nearly a year to interdiction. But after I bought Horizons I lost two ships in two days last week. I lost a Mk IV Viper first and I still don't understand how they killed me. Then I decided to do a small trading run between my favorite bases in my ASP. So off I go with 72 tons of high cost Gold and Palladium and bang, I get interdicted by two NPCs. I had to fight them because I could not evade (like I normally am capable of doing) and my FSD wouldn't charge up fast enough. It was a long fight but I lost.
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I have a Type-9 too. The first time I took it on that same trade route my butt was seriously puckered. But I made it with 488 tons of high dollar stuff both ways ... then I parked it and went back to my Viper. Stress reduction was needed.
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Pay attention to 777Driver, he's the master of the Type-9 (from what I've read). I just learned something new to try. GL and have fun.
 
Listen to 777Driver my friend - he knows what he is talking about here. Personally I love the T9, always have, it is a magnificent space truck. I'm with you on your view, however, that to change ships is to admit defeat - don't do it! Just take some advice, try a few things out, and beat it! Go on - you can do it! 777Driver has, and I have, so you can too.

Powerplay increases your interdiction rate hugely. Dedicate yourself to it, work for the 50 mil and get out. That is step 1. Step 2 is to rejig your ship. You don't have to sacrifice too much space - upgrade your distributor, downgrade your thrusters, and power plant, upgrade shields. Step 3 - Learn how to find out what ships are after you before they even start an interdiction so you can plan your strategy. For instance, I have beam turrets and so I kill medium to small ships and run away from wings or large ships. T9 is quite capable of defending itself. Step 4 - learn how to implement your strategy - that is, drop before the interdiction starts - every second is precious. Line up with your escape route (if high wake) else line up directly facing where they will arrive and boost straight past them.

Soon you will find it easy.
 
If whatever you are doing isn't working, you should try doing something else. If the idea of trying something else doesn't appeal to you, you only have two choices:

1) Quit.
2) Continue to fail.

That goes for many things in life, btw... :)

I'm tenacious and i'm not so bad in this game like all of u could think.In fighting i die only 1 time since a play, A Type 9 against 3 ships it's not easy for noone. But really, it's a punitive system, the re-buy cost it's too high.
 
Thank you, you encourage me,really. Ty all, i'll try with a new powerful shield and i'll try to get the 50mil price and i'll try to devolop a better strategy. [yesnod]

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5% is too high?
Ok low the price of ships and outfitting. It's better so :D
 
Thank you, you encourage me,really. Ty all, i'll try with a new powerful shield and i'll try to get the 50mil price and i'll try to devolop a better strategy. [yesnod]

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Ok low the price of ships and outfitting. It's better so :D

Remember 4 pips to shields when in trouble! :) 4 pips is significantly more stronger than 2 or 3 pips
 
Equip shields, A6 really is minimum on the T9 imo, plus at least two boosters. With that setup you can take on a high rank Python with escorts without a scratch on your ship. Against 3 Pythons or larger, you submit and high wake out.

If you have a long cooldown you must engage each ship, if you try to run you'll die, engaging the ships will make them take evasive maneuvers - Seems more like a bug to me but it works, at least until Sarah fixes the AI.

Against humans, 3 big ships, nothing you can do.. Emergency drop to avoid the interdiction in the first place, once they have you, you are dead.

I used to run with 2 'A0' Boosters and Chaff, figured out that's it better to run 3 'A0' boosters

Have to admit when I was looking for a large ship for trading I got as far as working out most of what you wrote there during a session on coriolis.io. Then I forgot about the T9 completely and bought an anaconda, based on the fact that after taking up a class 6 slot for a shield the T9 gave me 464 tons of cargo space compared to 448 in my trading conda, which also has over double the armour at stock.

Granted it was more expensive but it doesn't need to be anywhere near an A-spec build to be an effective trader and I made most of the additional credits from doing a few CGs which cut down the grind aspect significantly. Just a thought for OP, although if the issue is that he wants to fly a T9, it obviously won't matter.

Edit: I just read on and saw the word 'powerplay'. Yeah, now I get it. :D
 
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Rebuy on that is twice as much as what the OP is flying, which suggests OP's build is woefully under equipped, especially when pledged to a Power.

OP, if you decide to get another ship, make sure you check around for recommended minimum builds. Otherwise you're just rolling the dice to another rebuy screen. If you can't afford a minimum build, step down to the next lower cost ship. There's no shame in that, and it'll probably be more efficient in the long run as you'll not be risking as much.
 
Hi, I'm a bit late to the thread but I have read pretty much all the developer posts there are.

From what I read you will get interdicted more if you:
-Are aligned to a powerplay faction
-Fly certain types of ships (trading)
-Fly with less or no weapons
-Fly in low security systems
-Fly with missions active
-Fly with cargo
-Fly with Bounty/Fines/Illegal cargo

Since you are doing at least 4 of those yes you will get interdicted a lot. My personal suggestion would be to either make the T9 work by putting less cargo and more defences in. Or to swap ship to say a Python which will get interdicted less and be able to hold it's own.
Use the shipyard app that others have posted and you will see that trading ships get a terrible shield. Even with 5A that translates to only ~170Mj of strength whereas on a Python a 5A will give you 343Mj because the hull mass is much more optimal.
 
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I've learned some good stuff here so tonight I'm going to reconfigure my Type-9 to be more capable of evading and/or fighting off Reds. But, I'm low on cash since buying my new ship so ... Thanks for the suggestions people.
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and HF and Good Luck
 
Really i'm sicked.Every day the same scripted event, 3 big ships appears from nothing and destroy my type-9. 5Milions of rebuy[down], every day. I have not so much time to play and it's not normal for a game. It's a game right? Or not? There are many people like me, please do something one time.

Ohh that suc :(

A few ideas to what may help.

1. Use http://coriolis.io to test what mods u need to get the best shield str. with the powerplant on ur ship.
Shield boosters vs the Shield itself.

2. Allways submit when you are interdicted. (else u have a hugh jumpdrive downtime)

3. Be ready to high wake if u are mass locked.

4. Have your power managment in mind. adding pips to sys, will give strength to the shields. etc.


Fly safe :)
 
I don't get alot of play time either. But due to how terrible the T9 actually is, switching to an Anaconda, despite the higher rebuy, will
actually save you money, with less rebuys.
Remember, rebuy is only 5% of the purchase costs. Any lower and there no point even having it. You may as well just get a free new ship .lol

Another comment, not to be taken personally, is you work alot, yet live alone, and you still don't have much time to play? Lol I gotta squeeze my time in between full time work, and a very demanding girlfriend. Which basically leaves nothing usually! I envy you for living alone. o7
Its better for you (specially if you wanna be alive in the next years) your girlfriend dont read this... XD.

Im in your situation, and i expect mine dont read this too...

o7
 
I guess we need a buff the T9 campaign :D

I sense sarcasm and a tired sigh but to be fair trading ship shields do lag well behind the other ships as I pointed out above. :D
Even a 162mil 8A shield on a T9 only gives 390Mj which is comparable with a 5D on a FDL or a 6D on an Anaconda (both worth less than 1mil).

To kick this campaign off: I don't want a whole-scale trading ship buff, just a minor shield re-adjustment.
 
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I sense sarcasm and a tired sigh but to be fair trading ship shields do lag well behind the other ships as I pointed out above. :D
Even a 162mil 8A shield on a T9 only gives 390Mj which is comparable with a 5D on a FDL or a 6D on an Anaconda (both worth less than 1mil).

To kick this campaign off: I don't want a whole-scale trading ship buff, just a minor shield re-adjustment.

Yeah, don't get me wrong. I've long been a proponent of trading ships being a lot tankier. They are slow, which is reasonable, but most have hulls and shields that are much weaker than anything else. Since they don't have much in the way of combat capabilities they need other means of defending themselves.

When topics come up talking about how easy it is for people to high wake out, and this should be changed/removed - i'm in favour, just only after they do something that enables a trade ship to survive an encounter with a wing of 4 combat ships.... not guaranteed, but just so they are not guaranteed death.

Let the trade ships be big hulking transports than can take a pounding and at last they will not be eclipsed in level of usefulness by multirole or combat ships.
 
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