At this point, in December would you rather see....

What I'd actually like to see in December? Food and booze probably.

The game will have bugs in December regardless. I'm not particularly bothered by fleet carriers, but since they've already been delayed a year already it's probably not good for the game if they get delayed again.
 
1) another "normal" release with Fleet Carriers and new store items to decorate your carrier, delivered in the same manner as every other feature has been thus far,

or

2) nothing but bug fixes. No new features. No new gameplay. Just everything we have now, fixed.


...and hey, I know - it's not up to me or this question or any answer you can give. I'm just curious. FDev will FDev no matter what we say.
Both please. What the points in holding up a release to fix bugs, then release something that will include and add bugs. Seems like a pointless excersise to me.
 
No 2 all the way, and i am saving up for a FC as well. But if you can barely play the game due to bugs there is only one sensible thing to do surely?

eat cupcakes and pat yourselves on the back (possible whooping and high 5ing)

o7
 
It's too late for option 2...they are releasing FC in a couple of months and I don't think anything will change that.

Once upon a time FD did listen and did have a year concentrating on improving the core game and bug fixes (Beyond), the problem is that they didn't go far enough or fix enough IMO.

I hope FD do listen and spend a bit more time on Q&A, introduce beta tests and you know...talk to us a bit more, but there is no way to determine that so I just hope things get resolved.
 
1) another "normal" release with Fleet Carriers and new store items to decorate your carrier, delivered in the same manner as every other feature has been thus far,

or

2) nothing but bug fixes. No new features. No new gameplay. Just everything we have now, fixed.


...and hey, I know - it's not up to me or this question or any answer you can give. I'm just curious. FDev will FDev no matter what we say.

3) Santa finally fulfilling some of those lists. He'd only had several decades.
 
Half of what people claim to be bugs aren't even bugs (and I don't care about more than half of the other half), so yeah, definitely option 1. If one is afraid to create bugs, one should not be a developer. Building stuff means thing will go wrong, besides the things that go well. If you don't want things to go wrong, just do nothing at all.
 
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Yeah, I agree. If a bug is not fixed after one or two years, it's a feature and therefore works as intended.

It's good that FDEV business is games and not Nuclear powerplant scada or rocket guidance systems :eek:
 
Fleet Carriers. Sure it will come with bugs, but look at the alternative you suggest.

A 100% bug fix release that will introduce a whole new raft of new bugs or old regressions!

At least with the FC option we get new content along with the bugs.
 
It's good that FDEV business is games and not Nuclear powerplant scada or rocket guidance systems :eek:
Yeah, next time think of that when you pay 7 bucks for a game end user license... If thats the quality you expect, you wouldn't been able to play this game.
 
If you dont like playing then dont play it. I really dont see how this is so complicated
I'm not playing the game anymore, but I do still come here to complain.

146309
 
1) another "normal" release with Fleet Carriers and new store items to decorate your carrier, delivered in the same manner as every other feature has been thus far,

or

2) nothing but bug fixes. No new features. No new gameplay. Just everything we have now, fixed.


...and hey, I know - it's not up to me or this question or any answer you can give. I'm just curious. FDev will FDev no matter what we say.

I really want fleet carriers, or more specifically - something new ;-)

Maybe they can fix all the bugs before then?
 
Half of what people claim to be bugs aren't even bugs (and I don't care about more than half of the other half), so yeah, definitely option 1. If one is afraid to create bugs, one should not be a developer. Building stuff means thing will go wrong, besides the things that go well. If you don't want things to go wrong, just do nothing at all.
As a developer I am not tasked to make sure that the product doesn't have bugs, that's the responsibility of the QA department.
I'm here to make sure that the product has required functionality.
 
It seems more and more clear that Frontier can't handle the game code anymore, it's become too complicated. Part of the problem is the Cobra engine, which is ancient technology and I'm sure was never designed with modern game development in mind. This amount of bugs can only (re)surface when the game code itself is a mess. I don't see behind the scenes but I suspect this is the case - the game must be a mess of a codebase right now, getting more and more complicated with each new update and this is why they can't design, make and test anything properly. The fundamentals of the game were never designed with this many updates and features in mind. The September update was one of the smallest, yet it broke almost everything in the game in one way or another, from performance to fundamental features. I'm afraid the game has reached a tipping point where even the developers can't overcome the problems it fundamentally has.

I really think the 2020 update should be essentially a brand new game. Frontier should get rid of the Cobra engine and change to Unreal, or Unity, or anything that's a modern development platform, and engineer the game with long lasting support and updates in mind. If they really want to introduce space legs and base building then it has to be on completely new and modern technology. Currently Elite is as if you wanted to build a new house on the ruins of a previous one. You have to build from the ground up.

I'd like to see the 2020 "update" being a completely new title, technically speaking, with our assets and stats intact, but the whole game needs to be built on new technology. You can't tack on any more on the current Elite, not more can be done with this fundamentally outdated and in many ways broken, ancient technology. If they carry on with it and try to introduce space legs and base building on the current version, it will be a disaster.
 
It seems more and more clear that Frontier can't handle the game code anymore, it's become too complicated. Part of the problem is the Cobra engine, which is ancient technology and I'm sure was never designed with modern game development in time. This amount of bugs can only (re)surface when the game code itself is a mess. I don't see behind the scenes but I suspect this is the case - the game must be a mess of a codebase right now, getting more and more complicated with each new update and this is why they can't design, make and test anything properly. The fundamentals of the game were never designed with this many updates and features in mind. The September update was one of the smallest, yet it broke almost everything in the game in one way or another, from performance to fundamental features. I'm afraid the game has reached a tipping point where even the developers can't overcome the problems it fundamentally has.

I really think the 2020 update should be essentially a brand new game. Frontier should get rid of the Cobra engine and change to Unreal, or Unity, or anything that's a modern development platform, and engineer the game with long lasting support and updates in mind. If they really want to introduce space legs and base building then it has to be on completely new and modern technology. Currently Elite is as if you wanted to build a new house on the ruins of a previous one. You have to build from the ground up.

I'd like to see the 2020 "update" being a completely new title, technically speaking, with our assets and stats intact, but the whole game needs to be built on new technology. You can't tack on any more on the current Elite, not more can be done with this fundamentally outdated and in many ways broken, ancient technology. If they carry on with it and try to introduce space legs and base building on the current version, it will be a disaster.
What about Cryengine? :sneaky:
 
Yeah, next time think of that when you pay 7 bucks for a game end user license... If thats the quality you expect, you wouldn't been able to play this game.

First off I payed 60 bucks for it (LEP). Not 7. I expect normal quality standards, FDEV is way sub-par.

What I see is a company that is rushing "shiny" content that looks good in demos & create hype for the steam sales but fall flat on its face once you start really using it.

Look at the pretty much multicrew, that more than one year after it's launch is not yet able to work seemlessly with SRV's and Wings. Let me laugh.

Look at the great "balance" in mining where it's core mining or go home, with sub-surface a sad joke. Plenty of feedback then, but no change.

Took a year to fix the killer rocks for SRV's. Good thing people brought two in expeditions. Just to account for the possible bug.

The list is endless, and the quality is not improving. I don't care what FDEV says or tell it will do. Only what they actually do. And what they actually do in term of QA (for both bugs and gameplay testing) is scrap of the barrel.
 
It's too late for option 2...they are releasing FC in a couple of months and I don't think anything will change that.

Once upon a time FD did listen and did have a year concentrating on improving the core game and bug fixes (Beyond), the problem is that they didn't go far enough or fix enough IMO.

I hope FD do listen and spend a bit more time on Q&A, introduce beta tests and you know...talk to us a bit more, but there is no way to determine that so I just hope things get resolved.

The thing is that that 'year of bugfixing' didn't bring the game to a noticeably less buggy state. FWIW, I don't expect much in the way of that for the next year, and assume NE will overhaul/replace large chunks of the code. Until than it is what it is.
 
I am fortunate in that I have only seen a few bugs in my play (YMMV) and they have not been cataclysmic but more a minor inconvenience which means diong something else until they are fixed, admittedly I'm only playing a small portion of the game so may never notice other 'bigger' bugs...

I'll take option 1 and have the FD Christmas pressie - it will introduce new features and content to go along with any new bugs so both should balance out - and if new bugs turned out to be serious, I think I'd just go play something else until the fixes come out...

FWIW I think FDev are trying to give us quality but being hobbled by the majority of their development team being involved in the new content promised next year, possibly...
 
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