So CIG provide a full development report every week, and publish a project plan. I think your comment is the wrong way round.
This.
I would like some reports of some sort... and i think i'm not the only one that would appreciate it...
So CIG provide a full development report every week, and publish a project plan. I think your comment is the wrong way round.
I dont think its that big of a development curve for Atmospheres on baren rocky worlds in ED.
Ive already visited ice worlds with foggy atmospheres deep down in craters and canyons.
Adds some thunder and lightening, Some rain effects, Dust devils, wind effects, sound effects.
Alot less advanced games than ED already do it.
Do you know the game is still in alpha? Do you know what alpha is? Doesn't look like it.
Although I really want atmospheric landings, like some people have mentioned core features will definitely be FD's focus for the next year or so. The good thing about that is I probably want better core gameplay without even realising.
I dont think its that big of a development curve for Atmospheres on baren rocky worlds in ED.
Ive already visited ice worlds with foggy atmospheres deep down in craters and canyons.
Adds some thunder and lightening, Some rain effects, Dust devils, wind effects, sound effects.
Alot less advanced games than ED already do it.
Do you know the game is still in alpha?
What about physics?
How will your ship handle re-entry?
How will your ship handle storms?
What happens if there's a super strong cross wind?
If there is a liquid in the atmosphere, how will that look on your canopy?
What does sunlight look like through ammonia clouds?
What if it's a thick atmosphere? How will the light refract?
Depending on gravitational forces around it, how will the atmosphere / clouds react to their parent body? (if a moon for example)
Those are just questions I pulled from the top of my head; but they are the types of questions Frontier will have to ask and then develop for it to be accurate; which is what Frontier are striving for in many aspects of the game.
It's most certainly not as quick, or easy, as you make it out to be.
So CIG provide a full development report every week, and publish a project plan. I think your comment is the wrong way round.
OK, I'll take your word for for it. BUT considering it took 6 months to do 2.2, I'm not gonna hold my breath on them revamping the lot in one swoop.That is not true. They said they have allocated resourced to do an update featuring on core gameplay. Not a whole season of updates.
OK, I'll take your word for for it. BUT considering it took 6 months to do 2.2, I'm not gonna hold my breath on them revamping the lot in one swoop.
No, I just know what the different SDLC states are because I use them every day.Wow, you are the type who says anything just to prove a point and save face![]()
Hardly. I'm under no delusions about SC; nor was I expecting it to be released in 2014 when I bought my Aurora. But; sure, whatever helps your self-narrative along is fine by me.And you just made yourself look stupid![]()
CR promising SC 2 years after the KS, was the dumbest promise he could have made, I'll give you that. But these things happen; underestimate the amount of work involved; and promise unrealistic release dates.As SC was meant to be released 2 years ago,
Really? You speak for tens of thousands of players, do you? Well, I know for a fact you don't speak for me. But keep up that delusion of grandeur you got going there.and those of us in the know, that's more than 100000s of players(but apparently not you), have resigned ourselves to CIG's convenient tactic of keeping SC in permanent Alpha and increasing the feature list on a weekly basis to justify that fact.
Whatever was meant to happen 2 years is utterly irrelevant to what is happening right now. CR completely dropped the ball promising SC in 2014, however since then the game is still in development; and right now, SC is in an alpha state; anyone with even a basic understanding in development can see and understand what this means; and what to expect when they test it. Your myopic negativity prevents you from grasping, and accepting, the simple fact that Roberts over-promised on a release date, and underestimated the amount of work the game needs.Next time do your homework before insulting others...
As someone who has written off his nearly $4000 investment in SC, do you know you still fall through your ship when you board it(legs) in the hangar and move towards cockpit(forget which ship/ships) ? And you expect SC to do the above anytime soon?
Which is totally understandable; if I'd had my heart set on a 2014 release like so many people did, I'd have been angry too.Thats a big reason why many of us bailed.Years past projected release, no new release date/year/decade known, no gameplay loops whatsoever and not even close to the feature list of the original 2014 game release.
Which is totally understandable; if I'd had my heart set on a 2014 release like so many people did, I'd have been angry too.
Roberts dropped the ball badly by promising a 2014 release. People seriously need to get over it though, it was 3 years ago.![]()
This thread will be locked soon
Thought people were too busy hanging out in their pants and rotating their heads in their cockpits to worry about that![]()
But before it does how about we (partially) return to the topic...
https://www.youtube.com/watch?v=6QEkUINpAsg