Atmos Planets for us explorers

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No, it is not. He promised Sq in 2016. Right until december on their website. In january he removed it from the website and never mentioned the game again. He promised 3.0 'in a few weeks' end of 2016. The feature list has been massively cut down, and the weekly schedule comes with weekly delays, and now projects 'in a few weeks'. Almost 9 months later. Its not a one-off mistake that happened years ago. Its a pattern that started in his earlier games (where he had to be fired in order to get something released, which is why he doesnt want anyone controlling him anymore), his movie (which got him removed from Hollywood) and the entire SC project from day one till the schedule of last week. There is no sign of any of it changing either.

And what do we get here? A video about what we will definitely get in 3.0? No. More promises about cool stuff 'later'. Cool man. Totally belief it.

You could stop believing him and just go about your life until one day you read "SC RELEASED! INTERNET BREAKS" :p
I've found that, if I want something to arrive, I ignore it and try to forget about it until it does; because eventually, you do forget and then time passes and suddenly, it's out. :)
 
No, I just know what the different SDLC states are because I use them every day.


Hardly. I'm under no delusions about SC; nor was I expecting it to be released in 2014 when I bought my Aurora. But; sure, whatever helps your self-narrative along is fine by me.


CR promising SC 2 years after the KS, was the dumbest promise he could have made, I'll give you that. But these things happen; underestimate the amount of work involved; and promise unrealistic release dates.


Really? You speak for tens of thousands of players, do you? Well, I know for a fact you don't speak for me. But keep up that delusion of grandeur you got going there.
Re, Bold: As a developer, I can easily see that SC is no fit shape for release. Released now, SC would be another NMS.
You use the word 'fact' but I don't think you have the faintest idea what it actually means. Unless of course, you have access to CIG's SVN and can provide evidence of your accusation? No? Didn't think so.


Whatever was meant to happen 2 years is utterly irrelevant to what is happening right now. CR completely dropped the ball promising SC in 2014, however since then the game is still in development; and right now, SC is in an alpha state; anyone with even a basic understanding in development can see and understand what this means; and what to expect when they test it. Your myopic negativity prevents you from grasping, and accepting, the simple fact that Roberts over-promised on a release date, and underestimated the amount of work the game needs.

Don't you think it's about time you grew up and got over the fact that SC isn't ready yet and is still under development?

Don't bother replying, there's nothing you can say that interests me so I'm just going to ignore you.

Cheerio.

P.S: Get over the fact that Roberts underestimated how long SC would take to develop.

You just proved my point from my previous post, over and out ;)

No, it is not. He promised Sq in 2016. Right until december on their website. In january he removed it from the website and never mentioned the game again. He promised 3.0 'in a few weeks' end of 2016. The feature list has been massively cut down, and the weekly schedule comes with weekly delays, and now projects 'in a few weeks'. Almost 9 months later. Its not a one-off mistake that happened years ago. Its a pattern that started in his earlier games (where he had to be fired in order to get something released, which is why he doesnt want anyone controlling him anymore), his movie (which got him removed from Hollywood) and the entire SC project from day one till the schedule of last week. There is no sign of any of it changing either.

And what do we get here? A video about what we will definitely get in 3.0? No. More promises about cool stuff 'later'. Cool man. Totally belief it.

Stop it, he is a troll talking rubbish trying to sound right,not worth it. I bailed out,so should you :)
 
No, it is not. He promised Sq in 2016. Right until december on their website. In january he removed it from the website and never mentioned the game again. He promised 3.0 'in a few weeks' end of 2016. The feature list has been massively cut down, and the weekly schedule comes with weekly delays, and now projects 'in a few weeks'. Almost 9 months later. Its not a one-off mistake that happened years ago. Its a pattern that started in his earlier games (where he had to be fired in order to get something released, which is why he doesnt want anyone controlling him anymore), his movie (which got him removed from Hollywood) and the entire SC project from day one till the schedule of last week. There is no sign of any of it changing either.

And what do we get here? A video about what we will definitely get in 3.0? No. More promises about cool stuff 'later'. Cool man. Totally belief it.

A broken promise? In a sci-fi game franchise? I'm shocked!

Lucky that's never happened in Elite Dangerous or No Man's Sky.
 
A broken promise? In a sci-fi game franchise? I'm shocked!

Lucky that's never happened in Elite Dangerous or No Man's Sky.

Thats intentionally ignoring frequency and extent. But hey, whatever you want. We're all free to buy/pledge whatever we want. :)
 

JohnMice

Banned
Star Citizen planetary tech is not entirely PG but more like a lot of detailed handcrafted content that it's merged toguether.

There's a lot of handcrafting going just to make one planet, it's never just the "algorithms work".

[video=youtube;xkJIrWb7oqk]https://www.youtube.com/watch?v=xkJIrWb7oqk[/video]

Now this is feasible for Star Citizen because they are working with a much smaller "galaxy", just a hundred planets.

It's a different direction from Frontier - Elite, it will never provide the billions of planets and views that Cobra engine already provides but will offer something different, good or bad only time will tell, I'm betting on good from what I've seen.
 
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Frontier should already be working on atmospheric planets for sure. Have something ready before CIG releases a planetary update. I don't mind if the initial versions are basic without procedural cities.

Star Citizen planetary tech is not entirely PG but more like a lot of detailed handcrafted content that it's merged toguether.

There's a lot of handcrafting going just to make one planet, it's never just the "algorithms work".

https://www.youtube.com/watch?v=xkJIrWb7oqk

Technical demonstrations is what it has been for the last few years.
 
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I doubt it. They are probably just working on alien-only fighting-orientated stuff... and forgetting about everything else :(
Cos prolly Brabers just wants his aliens now
 
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Regarding the weekly development reports, while communication is always nice there is a huge difference in the criticality of communication between CIG & FD. For CIG, these reports are essential to securing funding since they have no deliverables yet, or to say that their investors can't actually play the game.

One out of development, the level of resources and energy dedicated completely to communication will shift to allocate resources and energy towards sales. Afterall, a big part of this team's mission and objectives is to generate funds needed to keep the business going.

The developer videos are all paid for by subscribers. Also there are deliverables that's what a project plan shows. Right now ED has no measurable delivrables past 2.4 that's are public. But they are spending quite a bit of money advertising , ED are using using traditional outlets. Fdev is arguably targeting its spend on getting new users based on flashy promo videos and newsletters that are trying to upsell me, these aren't that informative and don't really help development. So which is worse

I'm not criticising fdev here. Just the hate in some of these posts towards SC that are unfounded and unbalanced In fact we should ban SC talk as it normally decends into anachcy on here..
 
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The developer videos are all paid for by subscribers. Also there are deliverables that's what a project plan shows. Right now ED has no measurable delivrables past 2.4 that's are public. But they are spending quite a bit of money advertising , ED are using using traditional outlets. Fdev is arguably targeting its spend on getting new users based on flashy promo videos and newsletters that are trying to upsell me, these aren't that informative and don't really help development. So which is worse

I'm not criticising fdev here. Just the hate in some of these posts towards SC that are unfounded and unbalanced In fact we should ban SC talk as it normally decends into anachcy on here..

When people start comparing CIG's promotional videos with FD's actual game content, there is nothing 'unbalenced' about pointing out that not only is it not in game, but that CIG has a long history of failing to deliver things they have promised.
 

JohnMice

Banned
So basically just another tech demo of stuff still not in game...

Every game mechanic in any game began as a technological demonstration as proof of concept so I really don't know were you're getting at.

Does a video demonstrating that the technologie is working nulifies itself because the tech is not released yet?
 
Thats intentionally ignoring frequency and extent. But hey, whatever you want. We're all free to buy/pledge whatever we want. :)

Use whatever arbitrary criteria you choose. ;) Offline play dropped. They stated 'update 2' would start adding interiors and first-person, that now seems to off in the distant future. 2.4 is about 9 months late and counting. There are extenuating circumstances regarding the Mac version, but nevertheless Mac backers have gotten a raw deal.

FWIW, I just want a huge sci-fi game with varied, detailed landscapes, rich interaction with the environment, and interesting task/mission rewards. I don't really care who makes that a reality. I've spent about 30 euros on SC, and over ten times that on ED. I am worried SC will reach a point it either collapses or is cut back to oblivion; but I don't get the basis for smugness from ED fans or anyone else. No one has delivered on that vision yet.
 
Every game mechanic in any game began as a technological demonstration as proof of concept so I really don't know were you're getting at.

Does a video demonstrating that the technologie is working nulifies itself because the tech is not released yet?

It nullifies its use as a comparison with a working game. Because without knowing what resources are required to run the demo (CPU, GPU, RAM, HD....) there is no way of knowing whether it can be usefully integrated into a finished product.
 
Except that the 'weekly report' is a joke. We all know the weekly report comes with a weekly delay, few items that are 'finished', and a few that were finished but now need more work. Its a joke to appease people because they aren't willing to give a real deadline. Remember that this schedule is about a patch (part of the alpha) that was originally going to be released last year, with way more features. Within 24 hours of me posting this, another delay will be announced. Keep an eye on the CIG website. :p

Right on schedule, another two weeks delay added.
https://robertsspaceindustries.com/schedule-report

Use whatever arbitrary criteria you choose. ;) Offline play dropped. They stated 'update 2' would start adding interiors and first-person, that now seems to off in the distant future. 2.4 is about 9 months late and counting. There are extenuating circumstances regarding the Mac version, but nevertheless Mac backers have gotten a raw deal.

FWIW, I just want a huge sci-fi game with varied, detailed landscapes, rich interaction with the environment, and interesting task/mission rewards. I don't really care who makes that a reality. I've spent about 30 euros on SC, and over ten times that on ED. I am worried SC will reach a point it either collapses or is cut back to oblivion; but I don't get the basis for smugness from ED fans or anyone else. No one has delivered on that vision yet.

Dont hold your breath, I'd say. We're not going to get a huge sci-fi game, with ELWs where you can walk and drive, rich interaction etc. Not for many, many years to come.
 
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I`m probably among the biggest critics of FD but comparing SC`s (a game whose Devs said that PG is no good for game development and 100% handcrafted 100 distinct systems is the way to go) various fake techdemos and Cinemabox pre-rendered pseudocontent is at this point just silly

When/If ever the day comes when CR releases playable SC to us gamers with all the stuff he keeps on promising - then reworking, then changing course 180 deg and promising again - I will happily leave the stinky old train that ED is at this point.

The thing is it does not seem this will ever happen. So for now I decided that a slow, last gen train that occasionally reeks of cat urine is still better than a trainwreck that promises to take me to the moon in 5 minutes despite having no wheels, no tracks, and no engine
 
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verminstar

Banned
I would agree with the general tone that the only way anyone is gonna see atmospheric landings with the next year at least, then the game won't be this game. By the looks of things, it's just gonna be an alien duck shoot in the near future...unless the qol features come with any headline features at all, then it will be alien orientated and the game itself will eventually be overtaken by others. And sc ain't the only one out there right now...like many of the additions, this game itself is literally a placeholder.

Pains me to say that because I love this game...but I'm also a realist and I really don't see frontier being capable let alone willing. Time may prove me wrong...I genuinely hope it does but I don't see that being a reality with the way things are right now ^
 
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