Thanks for the input folks. Since posting, I have watched a few more vids, including this VJ video. While it doesn't deal with CZs (where your target is more often than not focussed solely on you, rather than you and the SDFs) and deals with engineered ships, it's very useful for my purposes, so thought I'd post it here in case it helps anyone else.
It's shown me that the thing I really struggle with is when NPCs carry out what he calls the "reverse turn". It seems I need to get significantly closer to limit the turning space and just keep doing what I'm doing. When rev turns threaten to get away from me, I need to introduce a couple of boosts into my pips/downthrust/FA-off/pitch cycle mentioned above.
Oh, and engineer and practice... Thanks again all.
It's shown me that the thing I really struggle with is when NPCs carry out what he calls the "reverse turn". It seems I need to get significantly closer to limit the turning space and just keep doing what I'm doing. When rev turns threaten to get away from me, I need to introduce a couple of boosts into my pips/downthrust/FA-off/pitch cycle mentioned above.
Oh, and engineer and practice... Thanks again all.