Back from popular BAN! "Reverand's Rant"

I don't currently know if I could actually make money from playing ED, but yeah. If poop-for-hair influenzers can, why not me?
Yeah, I think it is pretty conscious decision from FDev to avoid the crapshow that is the 3rd party black market with various scam issues and aforementioned automated resource farming. Controlling Twitch-streams is easy b2b deal with ad value, having a real money rate for credits attracts botting and people (like you, I guess) who callously speculate with that.

I have no idea how it would actually manifest in ED, but in ESO it means a pile of nude guys harvesting nodes and mobs with canned input routines.
 
The game is already Pay2Win for hiding Engineering behind the Horizon Expansion paywall... So, I don't see your validity.
I think the main difference between what you are suggesting and buying horizons is that horizons is a one-time purchase.

It's very hard to level the accusation of P2W against paid expansions because you only need to make a single payment (of a specified amount) to permanently unlock all of the relevant content with the associated increases to the player's power level. Additionally, the paid expansions come with other content that does not increase the player's power level, but rather gives the player something to do with their increased power level and provide a sense of progression (ED doesn't do the sense of progression that well imo).

In contrast, most of what is commonly defined as P2W is not limited to a single transaction. A player could make a single transaction of a few dollars for a minor advantage or they could make as many as a few hundred transactions totaling several thousand dollars for a massive advantage. Both players are ostensibly buying the same content, but the player that spent more money buying the content will have an advantage over the player who spent less money.



To summarize, there is nothing wrong with offering players the option of buying game content provided that:
  • A significant portion (at least 50% - 75%) of the new content is not there for the express purpose of making the player stronger
  • The content is permanently available after only a single purchase of a set price
Note that the additional content will still need to be reasonably priced for what is being offered (none of this 'dividing a full game into several parts and selling them as DLC' nonsense).
 
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In contrast, most of what is commonly defined as P2W is not limited to a single transaction. A player could make a single transaction of a few dollars for a minor advantage or they could make as many as a few hundred transactions totaling several thousand dollars for a massive advantage. Both players are ostensibly buying the same content, but the player that spent more money buying the content will have an advantage over the player who spent less money.
Indeed.

It is a bit hard to see an Elite "whale" being described as a player who dropped 10€ to a Horizons pass especially if the DLC buy rate is the declared 50%...
 
A better option would be providing multiple different options for how to gain the materials through gameplay.

As for the other part about ARX.

... Not a fan of that idea at all.
 
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