News Balancing Mission Rewards

Please read this

I am kinda new to this game, just played about 2 months by now.
But I really have some suggestions for you guys to look into it and may be change the game.
What I feel by far is grinding for credits, and it is not an issue for me before the guardian update,
I can devote time into it as long as I feel it is possible and worth to do it.
But one thing you guys need to realize is that you cannot say nerf all other mission hard to dress up the implementation of passenger missions
The passenger mission is just another choice for players that may interested into them,
as all missions are awarded with fairly great award for their effort, and now you have been forcing players to do passenger missions
since guardian updates.

I don't see the point if you implement the "grinding part" heavily, players will get bored very soon as we feel it is "impossible" to do.
And the game loses its interests, more players will leave the game.

And another thing, if you nerf missions and ways of making credits, please lower the prices for ships and modules.
The prices are high and insurances are high, while little credits can be made is very unfair deal.
It feels worthless when we done something like missions, hunting bounties... etc and received awards that are not worth to put in effort.

And yes, you guys have put a lot of effort in designing the game, especially the exploration part,
but you cannot force any players into this part, say " lets give up on making credits and go for exploration",
everyone have their preference of the best part that each person enjoys, it is different choice that everyone makes.

Besides that, you really should implement storage for data and materials. The limit is small and it's easily exceeds that.

Thanks for your attentions.
 
Toxic? - Truth is not toxic.

What are you smoking?

This thread IS toxic, and the reason most announcement style posts should be locked.

I suppose they wanted the relevant posts in one spot perhaps.

There is no secret truth, this game has bugs and they try to fix depending on severity, no one is disputing it.

I think most of you are crying because you have no idea how to make money in this game without sothis/ overpaying passenger missions.

As some famous forum poster said "git gud"
 
What are you smoking?

This thread IS toxic, and the reason most announcement style posts should be locked.

I suppose they wanted the relevant posts in one spot perhaps.

There is no secret truth, this game has bugs and they try to fix depending on severity, no one is disputing it.

I think most of you are crying because you have no idea how to make money in this game without sothis/ overpaying passenger missions.

As some famous forum poster said "git gud"

Let's see - was doing passenger missions for great money before the patch - now they are 1/10 of the payout and frontier states they reduced them. Sounds like a nerf to me. And listen here - I got 7.4 bil with 28weeks, 5 days of game play - so pretty sure you are not gud enough to tell me to "get gud". L
 
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To drzdeano I have over 4 billion credits in Elite. I have bounty hunted, mastered trading, mined and done some exploring im a rank in a half away from triple elite, i own a cutter, a vette, a diamond back x and a asp x, and a ferdelance all A rated and level 5 engineer upgraded. I know how to make money. I did this b4 the 2.2. So I know how to make money I know how to play this game. This update whether it be bugged or not nerfing passenger missions is a bad idea. The amount of money you can make on these mission pay outs are not enough to buy a good ship and upgrade it in a reasonable time.
 
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I think most of you are crying because you have no idea how to make money in this game without sothis/ overpaying passenger missions.

As some famous forum poster said "git gud"

Sigh. What an immature and condescending response.

You know, some of us don't want to min/max the game in order to feel like we are making progress. Some of us would very much love to play the way we want to while still being at least somewhat rewarded for it. Missions in 2.1 had this pretty much spot on IMHO. In 2.1 I could spend an hour or two mining and still make a few million credits; now I can't. Pre 2.2 I could spend hours running surface salvage missions and yet make a few million credits too while having fun collecting surface garbage; now I'd be lucky to clear 250K for my time. A few days ago I flew a group of passengers out to a nebula 1300 lys out from the bubble and they paid me a bit over 4 million for my troubles; tonight I saw that same mission paying 870K credits instead.

A lot of us don't want to play this game like Diablo 3 where you have to do exactly one specific thing in order to make progress, we'd like to instead have some options on how to progress in our open world sandbox galaxy of a space game. These mission nerfs do not improve anything, not a single thing about Elite Dangerous, the nerfs are only serving to make the game more grindy than it already is. And that is the very last fracking thing this game needs: more grinding.

I mean come on, when a mining mission for (12) Liquid Oxygen pays exactly zero, ZERO credits, the game is super broken:


DViUz8J.jpg



Git Gud? Git a clue dude. The lot of us complaining aren't upset because we can't earn our way to Cutters tomorrow, we are upset because playing the game no longer feels rewarding due to these nerfs. Next time please try to understand the discussion before taking part in it Drzdeano. Thanks.
 
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And this, boys,girls and non-binaries, is why we are gnashing our teeth.

Allied to the station (it's my Home Base). Elite ranked mission. 12CR. Oh and I see the Biotech thing is still an issue.

20161116023817_1_zpsdlhybxpd.jpg

Break it in an afternoon, say you'll fix it a month later once the fix has been tested.

Here's a crazy scheme, test it before you release it. Like, maybe with a beta period. I reckon people might even pay for that. And then, these bugs will come up during the beta, and you can test them, and fix them, and then release it. Not ignore the reports, don't fix the bugs, release it, frantically release further broken patches, and then go back to wonder what to do whilst haemorrhaging users.
 
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Let's see - was doing passenger missions for great money before the patch - now they are 1/10 of the payout and frontier states they reduced them. Sounds like a nerf to me. And listen here - I got 7.4 bil with 28weeks, 5 days of game play - so pretty sure you are not gud enough to tell me to "get gud". L

Let me get this straight, you have 7.8 billion and your complaining about mission payouts.


I'll ask you again.. What are you smoking?

I'm tempted to ask which legitimate source did you earn those billions from, but tbh it doesn't matter and I don't care.

You obviously like competing against the game for credits, pushing the limits, possibly taking advantage of poor design choices. Maximising your income stream and ignoring tasks that are "time wasting".

You don't trip over that money so you clearly understand the game, what it is and what you should expect from it.

It's no wonder you can't find anything to do in the game with that amount of money, it's kind of sad really.
 
Yea the biotech bug is really a problem the only thing I need for my DBX is a charged enhanced dist. I can not get it till I get a exquisite focus crystal which is bugged and wont spawn for mission rewards ugh FD.
 
No deano I was going to Sag A until they nerfed the passenger missions. My DBx has a 47 ly jump range but I never had an itch to go back out the void again until the passenger missions. So clueless its not about the money its the purpose and fun behind doing those missions. Have u ever done a 31000 ly trip? Thats 62,0000 round trip. The pay out now wont even cover you integrity repair cost on a trip like that. So for anyone wanting to go out there its no longer worth it, the risk out weigh the reward and the fun, plus there is no fun jumping ovrer 4000 times. I know cause i have done it. People want to have fun playing the game but they want to make money doing it the way they choose to do so. Its not rocket science its simple logic.
 
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Sigh. What an immature and condescending response.

You know, some of us don't want to min/max the game in order to feel like we are making progress. Some of us would very much love to play the way we want to while still being at least somewhat rewarded for it. Missions in 2.1 had this pretty much spot on IMHO. In 2.1 I could spend an hour or two mining and still make a few million credits; now I can't. Pre 2.2 I could spend hours running surface salvage missions and yet make a few million credits too while having fun collecting surface garbage; now I'd be lucky to clear 250K for my time. A few days ago I flew a group of passengers out to a nebula 1300 lys out from the bubble and they paid me a bit over 4 million for my troubles; tonight I saw that same mission paying 870K credits instead.

A lot of us don't want to play this game like Diablo 3 where you have to do exactly one specific thing in order to make progress, we'd like to instead have some options on how to progress in our open world sandbox galaxy of a space game. These mission nerfs do not improve anything, not a single thing about Elite Dangerous, the nerfs are only serving to make the game more grindy than it already is. And that is the very last fracking thing this game needs: more grinding.

I mean come on, when a mining mission for (12) Liquid Oxygen pays exactly zero, ZERO credits, the game is super broken:


http://i.imgur.com/DViUz8J.jpg


Git Gud? Git a clue dude. The lot of us complaining aren't upset because we can't earn our way to Cutters tomorrow, we are upset because playing the game no longer feels rewarding due to these nerfs. Next time please try to understand the discussion before taking part in it Drzdeano. Thanks.

You are arguing against someone who isn't there.

Please quote the part of my post where I said everything is working as intended and the payouts adequate, because I'm pritty sure I didn't say that.

Maybe you should read my posts a little clearer before you attempt to offer a rebuttle.

I find the emotional response I see here to be pure spittle flung from rabid animals mouths. There is very little content in these posts, just general complains and whining.

Im not arguing against your point because I never said I disagreed. I am just so sick of the crap people around here post. Always me me me, I want this, I want that, frontier you suck, frontier you broke it, frontier don't nerf this OP exploit I was making millions from it and now I have to work for it.

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No deano I was going to Sag A until they nerfed the passenger missions. My DBx has a 47 ly jump range but I never had an itch to go back out the void again until the passenger missions. So clueless its not about the money its the purpose and fun behind doing those missions. Have u ever done a 31000 ly trip? Thats 62,0000 round trip. The pay out now wont even cover you integrity repair cost on a trip like that. So for anyone wanting to go out there its no longer worth it, the risk out weigh the reward and the fun, plus there is no fun jumping ovrer 4000 times. I know cause i have done it. People want to have fun playing the game but they want to make money doing it the way they choose to do so. Its not rocket science its simple logic.

So find a way to post that is not emotional and contains relevant information.

If it's a bug report > report it.
If it's a suggestion > suggest it.
If it's a complaint > post an angry rant thread in dangerous discussion.

I'm not saying you shouldn't be appropriatly compensated for a 62,000 ly trip.

Just do it with maturity.
 
Your 3 million was good when you coulf find a lot of those missions. They are rare now when they were not before. I would add those type of transport missions to my sight seeing missions. At one time I made 300 million in 3 days. These missions were fun and definetly a change of pace of grinding bounty hunting or trading. I assure you I was guru in tradeing making over 3 billion in profits. It just boring. The passenger mission are fresh and have risk equal to the pay outs before the update. I had lost a beluga and my cutter and my cutter rebuy is over 40 million. Now if that happens even tnough I can afford it, I can not make my money back unless im grinding days or even weeks at a time with these pay outs. Even at 3 million a mission = at least 13 missions just to cover my cutters rebuy. Thats not really pliable.

Because they are rarer, it doesn't necessarily make it worse (it depends, like many things, on your perspective). Yes, I've made loads of cash too - I made 150 - 300 million in a session on a few occasions. Not bragging, just pointing out it wasn't that hard and maybe that's what they're trying to achieve; make it harder to make creds. I'm not saying that is a good or bad thing, again it depends on your perspective but perhaps that is their strategy.

To be fair, the re-buy of your Cutter is a choice; you bought the Cutter knowing its cost and knowing the re-buy would be high and, ergo, the risks involved in that regard with that ship. I don't believe anyone has an entitlement to expect FDev to provide them with easier ways to make money.

Having said that I enjoy finding a good trade/passenger route that is profitable but I roll with the changes; one thing changes, I move on and find the next. It's one of the parts of this game that keeps me intrigued but everyone's mmv.

I still agree with most here that the long range stuff is not paid well enough but I bet the developers are listening and will modify that.
 
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I find the emotional response I see here to be pure spittle flung from rabid animals mouths. There is very little content in these posts, just general complains and whining.

Im not arguing against your point because I never said I disagreed. I am just so sick of the crap people around here post. Always me me me, I want this, I want that, frontier you suck, frontier you broke it, frontier don't nerf this OP exploit I was making millions from it and now I have to work for it.

Yes, emotions are high. Maybe some of us are just really passionate about the game and have been playing the franchise for many years or even decades through all of its variations, and we hate to see the game move in directions which are bad for it's future because we want Elite to be successful, and we want it to be around for many years to come. But the game has to be both fun and rewarding to play if it is to do so, and nerfs like this to it's core are not value added at all, nor do they improve the future of the game, only darken it.


Just do it with maturity.

You're the only one in here saying drivel like "git gud" commander. Just sayin.
 
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The point I am making is the pay outs for missions of any kind is not pliable to obtain the ships I have bought myself for a new comer or a seasoned vet. I can handle my rebuys no problem even with out doing missions. With trading i mde almost 3 billion but the routes have been nerfed as well. Plus even though I made a lot of money, trading is seriously boring, combat got boring to even against elite npc's. Passenger mission were cool and I actually liked doing them. I did not think I would like them but I did. Now not so much lol.
 
The point I am making is the pay outs for missions of any kind is not pliable to obtain the ships I have bought myself for a new comer or a seasoned vet. I can handle my rebuys no problem even with out doing missions. With trading i mde almost 3 billion but the routes have been nerfed as well. Plus even though I made a lot of money, trading is seriously boring, combat got boring to even against elite npc's. Passenger mission were cool and I actually liked doing them. I did not think I would like them but I did. Now not so much lol.

Fair enough. What would make them more enjoyable for you?
 
Yes, emotions are high. Maybe some of us are just really passionate about the game and have been playing the franchise for many years or even decades through all of its variations, and we hate to see the game move in directions which are bad for it's future because we want Elite to be successful, and we want it to be around for many years to come. But the game has to be both fun and rewarding to play if it is to do so, and nerfs like this to it's core are not value added at all, nor do they improve the future of the game, only darken it.




You're the only one in here saying drivel like "git gud" commander. Just sayin.

I also fall into that same group, but I can control my urge to speak without thinking, something alot of people around here could learn about.

I used that git gud comment because I honestly feel alot of the posters in this thread deserve it.

Too many people seem to think because they have lots of credits they are good. Sorry, don't really agree. Credits are not a measure of success.

In a game like elite, there is no measure of success, because you can't win!
 
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I also fall into that same group, but I can control my urge to speak without thinking, something alot of people around here could learn about.

I used that git gud comment because I honestly feel alot of the posters in this thread deserve it.

Do you think then, as a vet, you could have offered more constructive feedback to help others improve than "git gud", which I'm sure you'll agree would be construed as condescending and sarcastic form of insult?
 
The way they were before the update. I think they were pretty fair. The long range can even be a little higher.But I was not complaining at all about the amount of rewards before the update. I really wanted to go to Sag A with a first class passenger mission. I never been there. But I have been out 27,000 light years. Thats a serious grind. Getting 100 million or a little less would be an incentive besides the data. Thats my last rank for triple elite and im almost there. I still might go cause I can but it wont be the same.
 
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