Robert Maynard
Volunteer Moderator
We have a winner.
Those buying the game inspecting a dynamic and rewarding MMO experience will be left disappointed.
Adversarial play should be encouraged by Frontier, not stifled - this would not affect solo/PG players who don't want to get involved.
Those expecting direct PvP to dominate the game will be left disappointed.
Adversarial play is encouraged (but not forced) by Frontier - and who said that Solo / PG players don't want to get involved in the indirect PvP (through the BGS, PowerPlay, Factions, CGs, etc.)?