Looking good on the pad of one's FC?Oh dear, it's not a very good ship after all. I wonder what the different functionality is meant to be?
It melts if you try to use all 6 harpoints?
I don’t care about PvP combat, but with the extra utilities my hope would be a good shield value from the size 6 with others 4/1 hrp and 3/1 mrp to get good protection and resists across the board, and Python convergence with that firepower will be nice even with a 6 PP & PD to force choices on load out. Speed, handle, and shield value will be the make or break for me on replacing Chieftain as my go to no nonsense get stuff done bounty hunter/CZ ship.My PvP skills are woeful but I can’t see them being helped by the internals of the P2. Very little room for HRP and MRPs, some SCB space I suppose but it looks a little lacklustre for me. Trading out, combat (maybe not totally) out, but it doesn’t look a ‘go to’ for combat. Exploration…maybe?![]()
Agree it is odd not to get military slot if the idea here is a combat ship.At the very least it should include a C4/5 military slot.
Saw a streamer read the ship text (shipyard) description, it explicitly states something about improved performance with SCO drives.Oh dear, it's not a very good ship after all. I wonder what the different functionality is meant to be?
On discord, someone has mentioned that it is much more stable, cooler & fuel efficient in SCO active... We need more info!But I think this is the "functional difference" mentioned by FDEV on stream.
Titan bomber then, or another boring CZ ship. But it will look great with Void Black paint - in August. The SCO stability might be because they demo a 5A version ?On discord, someone has mentioned that it is much more stable, cooler & fuel efficient in SCO active... We need more info!
Yup those are some of my reasons also...Odd ship. 4 large + 2 medium hardpoints, 6 utility slots. So one more large plus 2 utility slots. Python II degrades both power plant and distributor slots from 7 to 6. Optional internals are really stripped, 6-4-3-2-1-1-1, that's a major downgrade (Python I has 6-6-6-5-5-4-3-3-1-1). No trader obviously, but likely a stealth fighter or something that makes sense elsewhere. What might be the special ability?
I'll definitely buy it anyway for three reasons:
1. Support of the game (because it needs to create revenues to justify its existence)
2. It looks cool!
3. Because I can.
O7,
![]()
On discord, someone has mentioned that it is much more stable, cooler & fuel efficient in SCO active... We need more info
Odd ship. 4 large + 2 medium hardpoints, 6 utility slots. So one more large plus 2 utility slots. Python II degrades both power plant and distributor slots from 7 to 6. Optional internals are really stripped, 6-4-3-2-1-1-1, that's a major downgrade (Python I has 6-6-6-5-5-4-3-3-1-1). No trader obviously, but likely a stealth fighter or something that makes sense elsewhere. What might be the special ability?
I'll definitely buy it anyway for three reasons:
1. Support of the game (because it needs to create revenues to justify its existence)
2. It looks cool!
3. Because I can.
O7,
![]()
The most exciting bit (from Ricardo's second video):
Optimized mass: 1175 tons! Normal 5A is 1050 tons...
Folks, if these stats are final, 5A SCO drive has slightly better range than v1 double-engineered one!![]()