The new C&P update may also change the dynamics of crime. I'm assuming that it will be in place for any criminal activity against NPCs as well as live players. Griefers may have to reconsider their playing style...or not if profits and rebuys don't matter. Meanwhile a large number of missions are related to criminal activity whether fighting for a faction, smuggling supplies, or the sneaky ones finding out they involve criminal activity upon arriving at a destination.
The way to go might be having lots of credits then flying smaller less expensive ships for criminal activity. FAS, DBS, Vulture, Imp Courier, even up to the Fer de Lance, Imp Clipper, Python and the new Chieftain may become more prominent. Flying the big three may be too risky for many with low credits. Excellent combat pilots with engineered ships can easily wreck havoc as desired without too much worry about C&P.
Then again does it really change anything? It will be interesting to see how it all works out.