Best: engineered
Worst: unengineered
Worst: unengineered
Won't the average player eventually obtain G5 gear, and venture into High CZs? It seems like that'd be some form of natural progression to me...The weapons should be balanced for the average playing the average.
There many times in CZs where you are with your team and many times where you are alone. There are also times when all your teammates die when one of them decides to drop their EMP grenade on their foot, nuke everyone's shields and get mowed down instantly, leaving you alone while staring down three angry Strikers rushing at you.Also in a CZ you are not alone. Keep with the team and you'd be good with basically any weapon instead of Rambo everyone alone (although i still prefer the Tormentor)
From what I've heard, the Hip Fire mod only improves the hip fire characteristics, not the weapon sway after sprinting.As far as I know, the "Higher Accuracy" is just the Hip Fire Accuracy mod. I have it on my Tormentor and shows in Inara as Higher Accuracy.
Nope.Best: engineered
Worst: unengineered
Got it on the Tormentor too with faster handling. I love the Old West vibe you get from that draw-and-shoot-from-the-hip.As far as I know, the "Higher Accuracy" is just the Hip Fire Accuracy mod. I have it on my Tormentor and shows in Inara as Higher Accuracy.
As far as I know, the "Higher Accuracy" is just the Hip Fire Accuracy mod. I have it on my Tormentor and shows in Inara as Higher Accuracy.
From what I've heard, the Hip Fire mod only improves the hip fire characteristics, not the weapon sway after sprinting.
Won't the average player eventually obtain G5 gear, and venture into High CZs? It seems like that'd be some form of natural progression to me...
well, atleast some of them need it.Yes, but the hardest encounters should be hard even with g5 equipment.
That's why i'm generally against improving weapons more than they currently are
Since the only difficulty slider in Odyssey is bullet sponginess, High CZs are still relatively difficult even with G5 gear.Yes, but the hardest encounters should be hard even with g5 equipment.
All I'm asking for with the Oppressor is a velocity buff to make it perform more as Manticore's mid-range rifle (like the AR-50 and Aphelion) and a maybe a slight increase to damage (2.4 MJ/shot to 2.99 MJ/shot). If anything I'd love a TTK reduction across the board, but I think we're in a better spot now than in the Alpha at least.That's why i'm generally against improving weapons more than they currently are
A G5 Tormentor has a minimum 3 shot kill on High CZ targets while a G5 Executioner is a two shot kill on anything in a High CZ.well, atleast some of them need it.
like mentioned before. why use an Executioner when the Tormentor can do the same due to Shieldgating?
... which is why I wrote a thread asking what the point of the Oppressor is. (Though I compared it to the AR-50... close enough I guess.)why use an Oppressor when Aphelion strips Shield and Health faster and is Hitscan?
A G5 AR-50 can remove shields ok-ish - just need an Extended Magazine mod. Definitely could be better, but it's better than the Oppressor is.why use Kinetics at all when you can barely strip Shields?
For the Oppressor, I'll agree.There is still a huge gap between "its fine" and "its barely usable".
Ok - they're not that bad. They're closer to using Small hardpoint weapons against said FDLThese Guns are like...bringing a Mining Lance to destroy an Elite FDL. Does it work? Barely. Could you do it much better? Oh yes.