What would be the easiest way to level up to level 3 with either of them?
Yes but which are the cheapest?
Specifically the level 2 mods.
Tod also gives rep for turning in bounty vouchers. Like a level for every 200- 300k or so, I think.
Level 1 mods only require super common SRV prospected metals like sulphur or nickel. You get 3% per Level 1 job.
Here are all your options. Level 2 lightweight is particularly economical. Avoid wasting any firmwares.
Http://inara.cz/galaxy-engineers
I read somewhere that it takes 260 lvl 1 materials to get to lvl 5 but I haven't tried it.
Up to lvl 3? Lvl 1 modifications all the way. What I do.
That'll be 190 nickel/iron or whatever it may be for a ship with 7 hard points. [sad]
Which I do.
What would be the easiest way to level up to level 3 with either of them?
Which I do.
I wouldn't until after the update as they are changing how effective a load of the effects are.
I understand this is something that needs doing but when you have spent weeks balancing your ship wepons like I have its a massive pain to have to do it again.
Yeah I was doing 5s and choosing effects then some nav beacon action, turn that in and then spam nickel, and back to the nav B etc. all the way back to level 5 for another mod. I guess it was 3 to 4, or 4 to 5 that I was getting the 3% per.
Anyway, you seem to have a handle on the whole process, so I'm not really sure why you asked. Whatevs. Have fun.
You said you are after wepon specials well they are changing how some of them work in 2.2 .
I'm trying to stop you wasting your time as you might as well wait at this point and see how things turn out.