Beta 1.1 comments for non beta players

That 1.1 changelog!

Love it! Great work guys! Many VERY WANTED bug fixes and added features! Good work FD!
 
Since the client is responsible for notifying the server about the interdiction attempt anyways, why not make it a manual action? Distress call anyone?
 
Interdicting clean players is a crime.

NPCs that interdict you will now actually spawn instead of just empty space.

Missiles nerfed.

Python nerfed, but the cargo scoop now works!

Shield cells nerfed. In fact, if you try to spam shield cells, you will overheat and explode.

PDTs don't aggro stations, and if you shoot someone, your docking priviledge is revoked. No more station griefing.

"Seeking Luxuries" grinding and extraction zone hunting nerfed.

Planet load stuttering fixed.

Clipper mass lock fixed.

Combat bonds buffed.

Overall, pretty nice, I agree!
 
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This will make a lot of people happy:

- When the player accidentally hits an AI ship damage is accumulated. If a threshold is exceeded (by multiple hits or a powerful weapon like a rail-run), the ship turns hostile. The AI ship will "forget" the damage before it turns hostile:
1) if the AI ship recharges its shield to 100%.
2) if a (currently 30 sec) timer runs out.
- Make the system apply to stations as well.

Wow. I don't think I've been this hyped since the Beta 2 release or something like that. This is actually looking really good.
 

Sarah Jane Avory

Retro Queen
This will make a lot of people happy:

- When the player accidentally hits an AI ship damage is accumulated. If a threshold is exceeded (by multiple hits or a powerful weapon like a rail-run), the ship turns hostile. The AI ship will "forget" the damage before it turns hostile:
1) if the AI ship recharges its shield to 100%.
2) if a (currently 30 sec) timer runs out.
- Make the system apply to stations as well.

Wow. I don't think I've been this hyped since the Beta 2 release or something like that. This is actually looking really good.

You can thank me for this. ;)
 
Yeah, lots of cool changes, some I didn't know where in there. Crime for interdicting clean pilots, combat bonds bases on target, improved turrets (how about that, Python pilots!), no more docking for station-gankers, 'nerfs' to the missiles, collission adjustments etc etc. :D
 
Where is this? Can't find it anywhere

Upon starting your launcher, it should prompt you to download a new version. Install that, restart your launcher, and select the Beta version in the field where you choose between ED and the Combat training
 
Hmmmm.... I'm a PB backer and can go into the forum link above just fine but that whole subforum isn't on the main forum list for me
 
- Added missing mass lock components to ships that needed it - such as the Imperial Clipper


FOOOOOOKIN YESSS!
 
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