Patch Notes Update Beta 2.2 - Update 4

Questions (For Sandro if possible):

1. Are you going to make volcanism more spread out with the 2.2 release or is it going to be this rare to find always?
2. Will the new stations that are introduced be available throughout the galaxy with 2.2 release and are they going to be interactive?
 
I see the option button, but no validate button......what am I missing?!?!
Click on Options button, pop up menu will appear, where you can choose Validate files...

- - - - - Additional Content Posted / Auto Merge - - - - -

Questions (For Sandro if possible):

1. Are you going to make volcanism more spread out with the 2.2 release or is it going to be this rare to find always?
2. Will the new stations that are introduced be available throughout the galaxy with 2.2 release and are they going to be interactive?
Not sure what you mean, it is there where simulation says it will be.
 
This is a fantastic changelog.

The only fly in the ointment for me is:



Awwwww! I was really enjoying the iFighter's nippiness - it was awesome. Oh well. :/

Otherwise, good job FDEV :)

Oh, don't you worry. I just logged in and deployed my fighter, and now she hits 530 meters per second. :) YEEEEHAAAA!
 
Click on Options button, pop up menu will appear, where you can choose Validate files...

- - - - - Additional Content Posted / Auto Merge - - - - -

Not sure what you mean, it is there where simulation says it will be.

I mean in the actual game are we going to have those new stations implemented as a gameplay element?

Also I don`t know about what simulation says (if it does say anything at all about the geysers) but in the final release of 2.2 they might include those geysers on all the planets that have volcanism and more common. At the moment we don`t know if they are testing them on certain planets only or not.
 
PLEASE center the hyperspace exit with the arriving star!

Or not. What is a fix for your playstyle causes issues for mine. :)

Centering on the exit star will make reacting and dodging neutrons and white dwarfs harder, and will make it more difficult to quickly scoop and align for the next jump.


CMDR grnbrg.
 
Greeeeeeetings Commanders,

I'm pleased to be able to inform you that there is a fourth beta update which will be going out this morning.
This update includes a Hutton Truck-load of updates, please see the change log below. It will also require up to 2 hours of downtime on the beta servers.
As always, thank you for your continued testing and feedback, please continue to give your thoughts on the 2.2 beta forums!

Thanks!

A "Hutton Truck-load" Nice...
4LkyFNN.png
 
Not sure I want everyone running cabins. DDF mentioned lower class than cabins - possibility to transport low paying passengers around in canisters. Enabling cabins for everyone would render such possibility pointless.

Why would everyone run cabins? It takes up internal space, so there is a trade-off. They're not a free addition, you have to give up something else. But it would open up the passenger content to all the ships, small and large, and by adding all the classes also remove arbitrary penalties if, say, you can only spare a class 5 compartment but for no reason cabins only exist as class 4 and 6.

I see absolutely no downside to doing this and am still hoping the absense of most (non-luxury) cabin sizes is merely due to a lack of time to create them; I don't know the actual effort involved in making an internal module. I'd be entirely placated if FD just said "don't worry, we will add all the missing cabin sizes in a minor update at a later point", but the silence about the issue makes me wonder whether this is deliberate - and if so: what were they thinking?
 
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The graphical glitch has still not been fixed.

https://dl.dropbox.com/s/8lxqsqbskqsxuly/Screenshot_0015.jpg?dl=0

This really puts me off playing, and if this is still broken in the main game, I won't be playing. It's a game breaker. If this is broken, what else is broken? I can't trust the game to play properly. I also can't trust Frontier now. In the bug report thread for this bug, they said it'd be fixed in Beta 3, it wasn't. Then they said it'd be fixed in Beta 4, and it isn't. I have no trust left now that this will get fixed. I'll believe it when I see it.

I can see what you mean. There is a green arrow!
FD, remove this nonsense immediately!!!
 
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