I hope you are correct, since that would suggest Mayhem lasts up to 2 weeks... But since I know nothing of the "Truckers thread", how official is that?Apart from anything else on the Truckers thread for the event that is happening as part of Mayhem, it says it's on the 21st of May.
No, I think this is a really good thing.
The problem with the current phase is that it's taking a long time for everyone to find all the Engineers, get the invitation, get the recipes, find the ingredients, return to the Engineer and craft the upgrades. Move on to level 2.... repeat. So very few Beta players are testing the upgraded items' balance, they're still muddling about finding Engineers.
Both replies demonstrate the focus of (Mayhem) Beta testing will be on the Engineer special weapon enhancements... But what about balancing the rest of the game? Missions have seen major changes, and need proper testing & balancing (which now won't happen). USS location & frequency need testing & balancing (ditto). And probably some of the other bigger changes also need balancing.- We need all the specials testing soon so that if there are problems or overhauls needed then we have a shot at changing the functionality. Given it takes some time to design & implement the change, time in QA, then bundle up into the next release and wait for bugs/feedback. Potentially with more than one loop around, each taking some number of days.
I have my doubts.Yep, but mayhem doesn't stop that.
I cant keep up with what is already posted or not so here goes:
Game in general is shaping up to be a much more complex and rich game for sure. But here is what needs a fix so far:
Dropping out of supercruise has a glotch that leaves you hanging for around 5 minutes of transition. Same goes for pre-glide.
Portraits for agents show up delayed.
Even when u are not jumping to a system, when switched to lefthand screen (pressing 1) there is a 2 second glitch showing fsd charging.
Can somebody *please* just post a working copy of the data.ovi file from the /Independent_Fighter folder? Either here or in my private message account?!?! I have tried *everything* that had been suggested, & 12 hours later I am still unable to install the beta. Thanks in advance.
Hi Marc, I have that EXACT same issue, data.ovi from Independent_Fighter stuck every time.
Already contacted support still no reply yet.
It is bloody annoying. I wanted to test the game when I get home from work today....that now seems highly unlikely.
Ok I fixed it, had no idea because I use Firefox browser, but you need to open up IE and delete your history, I deleted everything just to be sure, also make sure you remove any partial files .part and .progress beforehand.
Hyperspace has become a little bit dull and slow feeling in the rift.... more lightspeed please!![]()
Sorry everyone, it's me again. So now I've run into another validation issue with another data.ovl file. This time in the following folder:
C:\Games\Elite Dangerous\EDLaunch\Products\PUBLIC_TEST_SERVER_64\Win64\Items\SharedAudioAssets\Speech\Speech_VoxATC_Port_Federal_01_Audio
Again, if anyone can help out by sending me a working copy of this file (here or on my Private Message account), then I'd be eternally grateful!
Here you go:
View attachment 110592
rename the file by removing the ".txt" component of the filename
I feel your pain mate.
Had to use the Steam keys and try to install a clean 2.1 beta there.
Had to resort to "alternate download method", which still hung at the end on four files. The difference was that killing the download once it had appeared to have 'hung' on the FD launcher that comes with Steam is that the 'Play' button lit up after validating the files.
Thing is, now my 'original' FD launcher (.4599) has gone 'orange theme' and wont connect to FD servers- looks like I'm locked into Steam now :-[
I suspect you'll need another two .ovls
My original beta installation complained about dava.ovl in:
C:\Program Files (x86)\Frontier\EDLaunch\Products\PUBLIC_TEST_SERVER_64\Win64\Items\SharedAudioAssets\Hardpoints\SelfAudio\Hpt_GatlingGun_Gimbal_Small_SelfAudio
and
C:\Program Files (x86)\Frontier\EDLaunch\Products\PUBLIC_TEST_SERVER_64\Win64\Items\Effects\LensFlare
Let me know if you need them too
Here you go:
View attachment 110592
rename the file by removing the ".txt" component of the filename
I feel your pain mate.
Had to use the Steam keys and try to install a clean 2.1 beta there.
Had to resort to "alternate download method", which still hung at the end on four files. The difference was that killing the download once it had appeared to have 'hung' on the FD launcher that comes with Steam is that the 'Play' button lit up after validating the files.
Thing is, now my 'original' FD launcher (.4599) has gone 'orange theme' and wouldn't initially connect to FD Beta servers- (Appears to be fixed now)
If you have all the required files and it complains, rename the "VersionInfo.txt.new" to "VersionInfo.txt" replacing the existing version
I suspect you'll need another two .ovls
My original beta installation (using alternate download) complained about dava.ovl in:
C:\Program Files (x86)\Frontier\EDLaunch\Products\PUBLIC_TEST_SERVER_64\Win64\Items\SharedAudioAssets\Hardpoints\SelfAudio\Hpt_GatlingGun_Gimbal_Small_SelfAudio
and
C:\Program Files (x86)\Frontier\EDLaunch\Products\PUBLIC_TEST_SERVER_64\Win64\Items\Effects\LensFlare
Let me know if you need them too
Thanks for trying, mate, but for some reason it won't work this time. Not sure why, as CMDR Cheese Wedge's other file worked a charm. My only hope is that someone from support will provide me with the file I require.....assuming that works.
I cant keep up with what is already posted or not so here goes:
Game in general is shaping up to be a much more complex and rich game for sure. But here is what needs a fix so far:
Dropping out of supercruise has a glotch that leaves you hanging for around 5 minutes of transition. Same goes for pre-glide.
Portraits for agents show up delayed.
Even when u are not jumping to a system, when switched to lefthand screen (pressing 1) there is a 2 second glitch showing fsd charging.