Game Discussions Bethesda Softworks Starfield Space RPG

I remember CP2077 to be a bullet sponge fest when I first played it. It was nothing like shooting a head and enemy dropping. Spent whole mags. In SF you can buy a blue 11mm (I believe Orion rifle with AP) at Centauri Arsenal when you save up a bit of ammo. That is a decent gun and unlike other exotics the ammo is quite abundant. This gun is fine for normal difficulty. Having reset to normal now and skilled the 1st 3 perks of lasers I now shoot enemies at my level reasonably with a basic (but modified) Laser Rifle.
True it was awful, much better now in so many ways it's like a brand new game.
All weapons got a tier like 1,2,3,4 etc. if you find a good one early you can use it.
 
True it was awful, much better now in so many ways it's like a brand new game.
All weapons got a tier like 1,2,3,4 etc. if you find a good one early you can use it.
In SF it seems loot and shop items scale to level. Lvl 10 I'm beginning to see "calibrated" qualities which are the tiers in SF.
 
I found the house of Va'ruun rifle and have been using it since, it's legendary so it's one shot one kill no matter the level of the enemies.
From what I've seen the Varuun stuff drops late in a breaktrough and is very powerful. If you find one early you're lucky. Also has red crosshair which is great at night but I had trouble hitting stuff. It may be that they are not hitscan.
 
From what I've seen the Varuun stuff drops late in a breaktrough and is very powerful. If you find one early you're lucky. Also has red crosshair which is great at night but I had trouble hitting stuff. It may be that they are not hitscan.
Just travel to some of the high level planets, there you find it. I found mine at a L75 something planet.
 
New playthrough - early boarding commando. Got a decent ship by feeding mercs their own words (have wanted trait) and kept ship. Went for cheap upgrade and now I have decent A class with decent cargo and workbench. It is a ship of the 3x1 variety habs - I just plonked a workshop to the side which gives already some asyymetric flair.
 
Gagarin. Again. I have never revisited a planet this much in former playthroughs. First I was eager for creature XP, then I wanted the Adhesives and Sealants (member: it is substance abuser playthrough). The chemist is I think 2 levels away now (I had to upgrade damage) - skill tree is abouquet of science and I haven't even picked scanning. I would have never picked geologist but I got it with the background and had 1 special dialogue option with it: Heart of Mars.
Now that I have set normal difficulty again I go to Gagarin for XP and adhesives again and again. These floaty boaters infest the skies.
Btw the old playthrough I found the furry fox animal - not sure if it is reused on other planets but I found it on the planet where the luxury textiles drop - well it is the mob that actually drops them.
 
There are two types of game here, skyrim is set in a time where magic is present, and some special persons can use it, like the witcher, CP2077, SF and in general games where you can shoot, one shot to the head should be = to death. I found a shotgun in CP2077 and at close range you're dead no matter what, I like that because I find it very unsatisfying to blast two barrels at close rang into an enemy's head and he/she still stand. Also I found a great gun (varuun) in SF where it's one shot and you're dead, they will probably nerf it because it's really powerful.
This would be why I use a Magpulse & Magsniper...
 
Not for me. If I am a scrawny puny worm without armor but with a .44, I'll still kill you if I shoot you in the head, and stop you if I hit your body. For me it shouldn't matter what level of slippers are being worn.
Magic slippers? The only one wearing magic slippers is the strawman. I'm playing stamina-build vocations right now, with the archer being the closest analog to the gun wielder in more "reality-based" games. And as an archer, I can actually run real fast past some high-level foes in a forbidden dungeon, steal a high-level bow, and even use it as a low-level character, but it wipes out my low-level stamina in one or two shots. This is realistic, as I've tried to draw back more powerful hunting bows IRL and my puny worm arms couldn't do it. Now if I were to "level up" by going to the gym, then perhaps. Same goes with a .44 Magnum - my old man wrists would probably fracture shooting such a weapon over and over, so I choose a lower caliber fit for my IRL "level".

There are two types of game here, skyrim is set in a time where magic is present,
"Any sufficiently advanced technology is indistinguishable from magic." I don't know about Starfield, but a lot of futuristic RPGs swap and replace "tech level" in for magic, with suit power being the equivalent to magicka, and various energy weapons being the equivalent to spells. Obviously RDR2 is an exception, though one might argue that dead eye is a high-level time-slowing spell, and snake oil is a magic potion with insta-heal properties :sneaky:

SF and in general games where you can shoot, one shot to the head should be = to death
Again, I think it depends on the weapon. A lot of common folk around here own .22 pistols and rifles for self-defense, and there are plenty of stories of people surviving single shots to the head with a .22 caliber bullet, especially grazing shots. Don't get me wrong, I am the last person to defend bullet sponge gameplay (unless done in a believable way, like the dudes in Uncharted who wear prototype Iron Man suits). But I also don't think it's realist, or fun, to be able to one-shot everyone in the game, especially those wearing helmets (or androids or giant bug monsters), with the equivalent of a cheap .22 pistol.

All that said, if you as a player have the skill to shoot someone in the eye with a .22 pistol in real time (no time-slowing cheats which should be unlocked at higher levels, not level 1), then yes, that for the sake of immersion alone, should bring down whoever you are shooting, assuming your target is a regular human and not genetically engineered super-soldier or T-800 terminator.

And what I've seen in your and other Starfield videos, with civilians taking multiple shots and just getting up as if they were stung by a bee, well that's full rubbish nonsense, LOL, so ultimately I am on your side.
 
Magic slippers? The only one wearing magic slippers is the strawman. I'm playing stamina-build vocations right now, with the archer being the closest analog to the gun wielder in more "reality-based" games. And as an archer, I can actually run real fast past some high-level foes in a forbidden dungeon, steal a high-level bow, and even use it as a low-level character, but it wipes out my low-level stamina in one or two shots. This is realistic, as I've tried to draw back more powerful hunting bows IRL and my puny worm arms couldn't do it. Now if I were to "level up" by going to the gym, then perhaps. Same goes with a .44 Magnum - my old man wrists would probably fracture shooting such a weapon over and over, so I choose a lower caliber fit for my IRL "level".


"Any sufficiently advanced technology is indistinguishable from magic." I don't know about Starfield, but a lot of futuristic RPGs swap and replace "tech level" in for magic, with suit power being the equivalent to magicka, and various energy weapons being the equivalent to spells. Obviously RDR2 is an exception, though one might argue that dead eye is a high-level time-slowing spell, and snake oil is a magic potion with insta-heal properties :sneaky:


Again, I think it depends on the weapon. A lot of common folk around here own .22 pistols and rifles for self-defense, and there are plenty of stories of people surviving single shots to the head with a .22 caliber bullet, especially grazing shots. Don't get me wrong, I am the last person to defend bullet sponge gameplay (unless done in a believable way, like the dudes in Uncharted who wear prototype Iron Man suits). But I also don't think it's realist, or fun, to be able to one-shot everyone in the game, especially those wearing helmets (or androids or giant bug monsters), with the equivalent of a cheap .22 pistol.

All that said, if you as a player have the skill to shoot someone in the eye with a .22 pistol in real time (no time-slowing cheats which should be unlocked at higher levels, not level 1), then yes, that for the sake of immersion alone, should bring down whoever you are shooting, assuming your target is a regular human and not genetically engineered super-soldier or T-800 terminator.

And what I've seen in your and other Starfield videos, with civilians taking multiple shots and just getting up as if they were stung by a bee, well that's full rubbish nonsense, LOL, so ultimately I am on your side.
true a .22 is not always deadly but there is no one who survived a shotgun blast to the head at close range :D
 
Back
Top Bottom