I just look for the trail of Pepsi bottles and discarded sandwich trays...Anybody else like playing the "Which way is the beach?" mini-game?
Mayxbe DLSS fixes all the mislignments. Isn't it the holy grail right now?
More than I'm enjoying lock-picking mini-game and being rewarded with a sandwich.Anybody else like playing the "Which way is the beach?" mini-game?
Open Scanner, press G, look for the peculiarly flat terrain. That's the ocean.Anybody else like playing the "Which way is the beach?" mini-game?
Well, Valles Marineris isn't modelled. I think it's on the planetary map, but when you land it's not what you'd expect. No Olympus Mons either.On the other hand, my experience with coastal zones hasn't been too negative.
In fact, I am led to believe that the geography might actually match what I see from orbit.
On one occasion, I remember that I tried to land on a narrow peninsula, and when I was on the ground, the sea was actually found on three sides of the local (square) instance.
Given the limited size of an instance (3-5km?), however, I wonder whether it was just a coincidence, or the planet was really that small that I could identify such a narrow feature from orbit.
In any case, being on a peninsula was a pleasant surprise.
Haven't managed to land on an instance sized island, yet.![]()
Anybody else like playing the "Which way is the beach?" mini-game?
Just show me the way to the beach. We can figure out the rest later.Haven’t played it often enough for it to get old yet.![]()
Is it me or are we landing further away from the sea than when the game launched?Open Scanner, press G, look for the peculiarly flat terrain. That's the ocean.
It's the pixel hunt, sometimes you're watching the surf through the canopy, sometimes it's the other side of the invisible wall.Is it me or are we landing further away from the sea than when the game launched?
Not for me. Every time I've chosen to land at the coast the sea is there, it just seems further away than I remember when the game launched.It's the pixel hunt, sometimes you're watching the surf through the canopy, sometimes it's the other side of the invisible wall.
In that respect, Earth is even worse.Well, Valles Marineris isn't modelled. I think it's on the planetary map, but when you land it's not what you'd expect. No Olympus Mons either.
Member how people disliked the flatification of terrain with the new gen in Odyssey? The extremities of terrain generation are the salt - you just have to be careful that it's not openly mathematical noise - that would be too obvious. Procgenning too easily serves same-looking slop - the edge cases are the interesting ones. And often I feel the biome borders are the more interesting LZ in Starfield as well. I have never found islets on a coast - only in the (handcrafted?) landing zones of story missions. Like the smuggler-collector First Cavalry dude in the Freestar chain. And Sunny DiFalco's villa is on an island, no? (I was there at night...)
En SF hay una mayor variedad de ecosistemas, más realistas que en NMS, también hay planetas o lunas muertas. No sé cuánto más puedo encontrar, pero ayer aterricé en este planeta con un ecosistema que no había visto antes.Entonces, ¿no hay costas para explorar a pie, o es más bien un problema de alineación (la costa no está donde debería estar)? Definitivamente me gustaría que al menos me engañaran para que creyera que he aterrizado en el mismo planeta que acabo de visitar desde la órbita. No quiero decirle al juego que aterrice en un desierto solo para mirar por la ventana y ver la jungla.
Ah, hablando de eso, ¿hay biomas por planeta, o son homogéneos? Entiendo que algunas lunas sin aire serían más o menos "iguales" de polo a polo, pero otros planetas tienen cosas como casquetes polares en los polos, árboles de Nueva Inglaterra en la parte media de los dorsales y selva / desierto en el ecuador (solo un ejemplo). Me decepcionaría si TODOS los mundos son de diseño NMS "Este es un mundo selvático, y este es un mundo de Canadá (nieve de polo a polo), y este es un mundo desértico".
You must live in a posh area, it's White Lightning bottles and syringes here...I just look for the trail of Pepsi bottles and discarded sandwich trays...
The only trash to be found on any of our beaches is the detritus left from both world wars...in this case, the boilers from a WW1 German destroyer after the skipper scuttled it there in 1919You must live in a posh area, it's White Lightning bottles and syringes here...
No, but it wouldn't really make much sense anyway, given how the ships function mostly as fast-travel mechanisms. I haven't missed my joystick while playing SF, not at all. It's just not that kind of game.Hi All
I've just downloaded Starfield, it came as a freebee with an ASUS mobo I've just bought.
No in game support for a Joystick then it seems.
Jack![]()