Not surprising from a technical or marketing perspective, but interesting the minimum and recommended system requirements seem to favor NVIDA. Maybe they want to make sure that any supported AMD GPU is absolutely capable of running it well?
Anyway, there are some other implications to this announcement. Namely, probably no official support for DLSS, DLAA, XeSS or frame generation for a while, if ever. Also, if any hardware accelerated ray tracing effects are implemented, they will probably be on the subtle side, though this is mostly good news for everyone as NVIDIA partnered titles with a focus on hardware DXR/VKR tend to squander performance just to make AMD look bad, even if it makes the experience worse than it should be on NVIDIA's own hardware.
Why this particular game gonna be this amazing release to fix it all for Bughesda?
It may well not, but as long as walking up stairs doesn't have a one-in-four chance of the floor sealing off the stairwell behind you and walking down them doesn't have a similar chance of dropping my character into the void, it will at least be better than Daggerfall's release!