After I watched that video, I realized that Bethesda had launched a cruise missile at NMS and Star Citizen.

Not that they are deliberately setting out to compete with those projects, but that they looked at both, asked themselves what people liked and disliked about both, and set out to make a game that addresses both sides of the coin for the win. From the looks of it, they might come darn close to achieving that goal!
(I don't think Elite was a factor in Starfield's planning. Through a combination of design, misdesign, and neglect, Elite now occupies its own niche, for better or worse.)
I am particularly stunned by the graphics - somehow Bethesda developed an engine with some sort of anti-aliasing implemented. I didn't think that was possible in a space game!

I also enjoyed the combat: enemy NPCs didn't have personal shields that forced the player to switch weapons like a juggling clown to take them down! Even better, when enemy NPCs were engaged in combat, every single NPC on the entirety of the map didn't dogpile on the player! That's innovation!
/sarcasm
But seriously, this is looking...impressive. I was particular impressed by the number of star systems/planets. I was expecting just a few, richly developed locales. I didn't think they would go after Star Citizen's goal of 100 systems. I was pleased to see that the planets weren't just lush earth-likes, but also barren moons, desert planets and so on. A nice diversity!
I want more details on the space portion of the game, though. The ship construction sounds really interesting, as well as hiring crews. I was particularly intrigued by the asteroid fields and space stations. My dream game would have lots of those Elite-like space locales in addition to the planets/moons. If outer space is as richly realized as the planets, this could be the new king of space games, as far as I am concerned.
I am concerned about the framerate, though. Maybe it was just me being hyper-critical, but it looked like the game was chugging in a few spots. I am glad to see this going to be available in the cloud (both for performance and portability).
I wonder what sort of DLC they have planned? An expansion of the map beyond the 100 systems would be very welcome! I also wonder if modding will be fully supported - probably yes as that is a hallmark of Bethesda games. If players can iterate on the game with new planets, stations etc, this game could get very exciting very fast!
Well, color me cautiously optimistic. Perhaps more so because Bethesda seems very confident in this title based on a number of leaks that have come out recently. Even though we have all said this too much over the last few years, maybe, just maybe, this will be the space game to rule them all!
