Black Market affecting the controlling faction INF

Black Market nuke :

Before doing the smuggle be allied with the target faction, if possible in another system where that faction is present.

Jump with your carrier to a system with Slaves or iSlaves.
Jump your carrier back to target system with Black Market and set the price at the lowest.
Sell per bgs tick 4x 720t Slaves and/or iSlaves and doing missions for your faction.

That way the target faction will drop their inf very fast and your faction get the "lost" inf.

Have fun.

A system where I did this trick, major drop (controlling faction) and major gain (our faction), till we were in conflict.
1665131686040.png
 
Black Market nuke :

Before doing the smuggle be allied with the target faction, if possible in another system where that faction is present.

Jump with your carrier to a system with Slaves or iSlaves.
Jump your carrier back to target system with Black Market and set the price at the lowest.
Sell per bgs tick 4x 720t Slaves and/or iSlaves and doing missions for your faction.

That way the target faction will drop their inf very fast and your faction get the "lost" inf.

Have fun.

A system where I did this trick, major drop (controlling faction) and major gain (our faction), till we were in conflict.
View attachment 326152
Oh, that exploit's been reintroduced hey?

Thanks.
 
Oh, that exploit's been reintroduced hey?

Thanks.
no, as that is black market trade.

afaik setting the purchase price low via FC does nothing for it, as effect used to be bound to galactic average at bm-sales.
but that hasn't been tested at least since update 10 (and its promise for demand having an effect).

as i also conclude from the curves shown it is hard to distinguish in the exampel between effects of missions and bm-sales. the curves would look different with pure minus-inf actions, as losses are distributed as gains. while some of it is visible, the positive influence effect (of msisions as described) is very pronounced there.
 
Back
Top Bottom