Love the fact how some guys go and promote other games to other guys that say that game is boring or suggesting changes.
And if i get it right are what fanbois old Elite and stuff? If u were 20 in the 80s u r now what? 50?
For a fanbase u dont seem very eager to let Elite catch up with modern day gaming potential or to "sell" it to other space "sim" fanbois so it can grow.
Well it has been proven that with years , comes the reluctance of change. Cause what worked fine so far got us here , what if change is not right.

I myself im in the middle i guess , as far age goes and i play games.
My favourite genre is space sims.
Though i didnt play the original Elite i played the sequels , wing comm priv , i-war , freespace conflict (thank you for all the memories) , x-wing , tie ,goes on.
Now for online games i have played wow one year , bf ongoing and eve for six years.
So Elite 2014. Solid engine , nice galaxy i mean OMG huge , nice flight model and the npc setup and vague pvp.
Getting in , learned it in a day understand way it flows and Progress. Got myself a nice x-55 and im feeling happy rly happy. Ofc i know in the back of my mind what is going on but after so many years of waiting for a "space" sim online universe to arrive...
The mind has a way covering up the truth while savours the taste of the "could it be" potential.
Got my eve crew on ts gearing em up for release. Four of us in three on stnd by.
Quickly we found out the good First Money can be made from nav beacons, Easy.
Nav beacons and u.s.s gave us in two days our cobras and we start pump up the numbers in the wallet.
Upgrade stuff etc. Next tier of ship is a bit off , but like week casual for us grind.
So wheres the game? What im seeing is the ground for a mmo game. the foundation.
The way to get Money and faction rep for future gear use and system Access and faction ships.
I can see that u can intervene at universe politics and faction power struggles but its still infant stage.
Wheres the online?
Same game solo same game online.
So after that i think its safe to agree that the game as it is known , pushed release and we have the working platform on which tha game will be build.
The following are based on that assumption.
Im very intrigued to see whats gonna happen next. Im not or anything cause i get it. Early release. Cool. Seems nice , waiting for the content.
Those of you that r dissapointed dont be. Start suggesting. Ways and features that fit Elite and u would like to see . Whining on how boring the moeny making is , well wake up.
All online games are the same xcept arena games. Grind for Money invest earn fit.
Dont curse the Money and time u spend cause your frustrations shows that u like the game cause it got u dissapointed due to its promise but not deliverance.
Well online games never trully end. Always adapts and adding to try to reach developers and players base vision.
After all what is honestly a good game is a must buy.
So got myself in the forums trying to see for the upcoming features and found v little. But i notice the strife.
The strife between the carebear and the pvper , tween the solo Player and the mmoer. Ah the lols.
Carebears scream at the possibility and getting ganked and shiver at the thought of loss. But then u guys dont know frak about loss.
In Elite it costs a ridiculous low amount of Money to rebuy your ship with fittings as previous version. Those WHO played eve know what im saying. Tens and Hundreds of working hours lost in gangs , slugfests , cap fights. By your attitude I can see that u really cant begin to understand what loss is. Elite loss is n o t h i n g. U just have to be carefull that all.
After all it is ELITE : DANGEROUS right?
Sorry but no it isnt.
I can make it dangerous for u. I can fly as it is and hunt players hauls out. Might take some time to spot but all i have is time. I can grief u as the game is right now.
Btw griefing is not the right term. Warfare is the right term. Wars and operations are not based on godd fights or fair ones these might happen. They r based on one and only outcome. Victory nad the profit from it. If u haul 20 mil cargo i want to get it i want results , i ll bring the means to ensure victory. If we had an evolved AI in games thats what it ll do.
Not hang around in zones waiting to be killed.
Other front is the 50 years old WHO want to go home go on 2 hours gameplay shoot some slugs do a Trade in nice graphics and go to Tele or do normal stuff.
Its more than fine by me , cause that the way u guys like it. Sure why not.
On the other hand thats not what all wants right? Stagnat game is not Elite. Every time u say that , i crack a smile cause u guys take such pride in an AI fueled grind economy that mirrors a game build in 80s which at that time was innovating.
But guess what? I ve done it in a Real forex simulator and political powerhouse arena that was fueled by war and lust for more. All done by humans. Economy prices reflecting Peace and war era. war zones Trade , mass Trade ,Market pvp , Market manipulation , economy scams , spies in organazitations , rp drama and stuff.
Everything the Elite of the 80s hinted to your imagination eve made it Real , but from Player to Player. Unfortunatelly eve was a rpg strategy game. Not a "space sim".
So its not much of an argument this is Elite , cause thats like saying "i dont care its the same game revamped and i think its fine".That not Elite thats you.
The game can do much.
We could use
-Story missions. Something like at 20 missions for a faction u get the First story Mission that has 3 parts and u get a hefty sum or a faction module , or faction rep , or coordinates for smtng shiny etc.
-Co-op missions and content. We can have missions that say on the description 2-4 person objective and split reward. Faction co-op missions.
-Exploration missions with episodes whice lead to a conclussion.
-Co-op Mining missions that lead to transportation or maybe lead to travel dangerous npc encounters that require combat escort etc.
-Notes in ships UI. I want to be able to write down notes on the ships UI for system details or General notes. This is 2015 , pen and Paper brakes immersion (turning the lights on too)
-Mission data accesible through galaxy map. I mean in 3000 ad they can do that right?. Its a fuss writing down the sys of the Mission if i cant find it by eye and then rewriting it at galaxy search. plus when i open lights the magics gone.
-Story driven pvp. Something in the Lines of contested zones between the empires and the outcome defined by pvp objectives (secure objectives , kill X npcs in contsted zone , destroy that buildings or modules of space Stations etc).
-Security rating systems so safe Trade and missions and npcing can happen for those that dont want open pvp
-Jobs from players (hauls ,Protection ,assasination ,material gathering)
-Wings (u guys said u realease at ealry 15 , waiting with expectations

)
-Some form of end game. guys this is 2015 u need that. We ve seen so many game from the 80s till now that we cant go back. U have to realise. Money will keep this moving on and moving on will keep bringing Money. Dont stick with mentality of solo play cause if u wanted that u d release a single Player offline game with expansions so u obviously dot want that. And since parthenogenesis its not happening anytime soon my 2 cents is take the best out of everything in the genre u r working. Use the wins of others. Immitation is the truest form of flattering. After all u do intend to do massive right?
Well thats all. Im sorry if i worked your eyes with the wall of text , but i tried to say something.
Dont mean to offend anyone just stating the obvious.
My suggestions where really out of head and experience i truly want this game to make it into something Special.
TL DR : Elite is a solid base for future additions which promise greatness but remains to be seen.
And dont whine or fanboi for your ego or sense of play.
