Would adding a 'ReCaptcha' or similar to the PP materials purchase cycle be a possibility - inconvenient to 'real' players but only a minor one perhaps ?
Would adding a 'ReCaptcha' or similar to the PP materials purchase cycle be a possibility - inconvenient to 'real' players but only a minor one perhaps ?
Does that mean you noticed the sarcasm in that post?
I literally said that open only would not help against bots. You left out that part of the quote. And are bizarrely aggressive.
Cutting out the relevant half of a quote is sort of "utter bovine excrement".
In this thread, we were specifically referring to 5c bots, for which the merit penalty is a big deal.
You are also correct, blocking and other instance manipulation is also a huge bot problem. It'd be nice if they fixed that too - the instancing on PS4 is even worse than PC (which I assume you play on). This also applies to non PP BGS bots.
My list of gripes with PP is too long top list comprehensively. I was already aware of the instancing thing. I am aware it is not simple to fix.
24/7 patrol is for combat/defense against other powers with human players also "playing by the rules" and for making PP vaguely realistic and more about players' interactions not stupid solo hauling and bots and all the other garbage. As it stands today, trying to organize any sort of defense like that is fundamentally meaningless due to solo/PG usage. Solo hauling and solo undermine snipes are the nuclear arms races of PP.
Not really. A bot interprets the screen items and acts on it. In fact, its just an automated player. What you are talking about is writing a hack, which is something totally different. Not saying that it can't be done, but if it is as easy, then FD has got a more serious problem.
I was only quoting a part of your argument because that part specifically comes up often as argument for "open only PP". And often from people who know it better. I was, in no way, trying to invalidate your other points. But your reasoning (as I understood it) was that the PP rules would prevent you from benefitting by killing the bots - my reason is that you will never even see the bots, even if PP was restricted to open only.
I totally agree - a 24/7 patrol, organized by the PP groups themselves, would be playing the game to the rules. The problem is, with the way instancing works in ED, it won't work even without people manipulating instancing on purpose. I would go as far as saying that you can't change the way ED is handling instancing, so you'll have to take that as a given, a natural law of the ED universe. Starting from there, restricting any gameplay to a specific mode "upwards" will never work, as any player with sufficient intent can always force the instancing to fall back "downwards". A technical solution for that would also exclude those players for which instancing together with other players already is a problem - you mentioned PS4, the cross-platform is also still a huge barrier, and anyone with a less reliable or simply slow internet connection would then be cut off from this content.
So, stopping bots by playing the game is not possible, even with open only. Stopping or otherwise neutralizing the bots by cheating yourselves - let's not go there. The only way to stop them is for FD to neutralize them.
Not really. A bot interprets the screen items and acts on it. In fact, its just an automated player. What you are talking about is writing a hack, which is something totally different. Not saying that it can't be done, but if it is as easy, then FD has got a more serious problem.
I'm a SW developer. If you can do one you can do the other.
All great points. Maybe just refrain from so quickly calling my benign and reasonable post cow poop next time, k? ;-)
o7
I'm a SW developer. If you can do one you can do the other.
No hacking required. Simply change your network settings and you'll not be instanced with other players.
Open Powerplay was part of the proposal that in combination with other changes proposed would control the issues of 5C.
So you have:
1: Profitability modifier applied to votes and preparation successes
2: Preparation Cycle Split
3: Vote to withdraw from system
4: Open only
All these are anti 5C, and in combination would really help combat the exploits that go on with each acting as a filter. Without a total redesign of Powerplay (which is also welcome) this is the best that is possible with what we have currently.
So, with prep vote weighting and several other hoops 5C pilots have to jump through it would be harder to get bad systems through, and, if everyone is in open then the chance of meeting these people is >0%. Open also makes the feature stand out in that in theory everyone is playing football on the same pitch.
Really? Its this sort of shrill nonsense that soured the debate the first time.
Also software developer. Only agreed if you're referring to the instancing stuff.
The bots as the exist today simply use a bit of OCR and computer vision to do the same stuff normal pilots do, albeit very very slowly in a methodical manner unlikely to encounter problems or require supervision.
"to stop their ship being visible to other players in open" by any means other than instance/blocking manipulation... I don't see how that can be automated, and doubt it's possible. The bots in question only do what human CMDRs can do, and human CMDRs can't do this.
But yeah. Instancing sucks, even without ill intent. Sometimes I can't even see my 4th wingmate, and my other 2 wingmates can. Light a candle for console players.
"to stop their ship being visible to other players in open" by any means other than instance/blocking manipulation... I don't see how that can be automated, and doubt it's possible. The bots in question only do what human CMDRs can do, and human CMDRs can't do this.
But yeah. Instancing sucks, even without ill intent. Sometimes I can't even see my 4th wingmate, and my other 2 wingmates can. Light a candle for console players.
Powerplayer myself.
Li Yong-Rui.
Even though I am personally in favour of pp open only I do not believe it would solve the problem.
Other players can be blocked, different platforms and different time zones rule out you ever could catch all opposing players even if you tried. Maybe a way to reduce harmful activities but zero? - never ever that way.
If the game does not allow to change a system's net value from unprofitable to profitable and players have no impact at all on these preset values the simple question always is and was - how can an obviously detrimental activity (preparing/expanding a net loss CC system) be favoured by a vote of 1:3??? Wouldn't you expect at least a 50:50 chance? Players supporting their power are put into a disadvantageous position from the very beginning.
You need three (!) votes for consolidation to counter one (!) vote for preparation. >=75% consolidation vs >=25% preparation.
Good proposals were made and discussed but no action from FDev.
Crap mechanics even for collecting materials which takes ages to collect and deliver merits. What?
FDev are not dumb. If after all that time they didn't change then by purpose. They do not want to change.
Powerplay is an unloved child and personally I believe - unfortunately - it's destined to death. Look at our Torval colleagues.
I carry week by week ~5.4k merits for 50 millions with a net loss of 3-4 millions. Not considering the time loss.
Asking myself week by week how long I want to continue to support a power - which I love - with a crap game mechanic I (meanwhile) detest.
Imho.
o7
But... why?
(shamelessly borrowed from diverse ganking threads)
Why what?
Then why not scrap PP and replace it by something more meaningful, for my part something that is open only.
Wasn't PP rushed out of the door anyway after people complained there is not much to do in the game?
As long as instancing relies on P2P it should be pretty easy to avoid other players using a firewall and a few router settings.