Ok so my last post was moderated due to swear filter issues - caused by the image I included as an example of a ganker victim losing it. My apologies - it's funny though that this stuff gets blocked out here while actually in-game you see this all the time. Never mind I won't do it again.
If I may re-post the rest of the entry again below because I don't think that includes anything offensive:
This all sounds fine on paper (edit - personally actually I don't like the idea because of the knock on effect on other areas, but others might), but trust me as someone who has tried to go after gankers it's not as much fun as it sounds, at least not on your own - ever tried to destroy a reverski LR rails Phantom or a shield/hull tank hybrid Cutter? I have, and it sucks because they can wake out anytime they want before I even get close to dropping their shields.
And for what, even a 10 or 100m bounty will be easier to earn by other and easier means if credits are the motivator (I would say they're irrelevant because I doubt any PvP bounty hunters do this for the sake of credits). I know there are some lawful groups out there who do it but they need to basically overwhelm single players by a factor of 4-8 and they still rely on their target to cooperate (by staying in the instance, and not block them, or worse, clog).
If players have the energy to go after them, fair play - I just found it very unrewarding gameplay wise when I tried it myself based on how the game is designed and how skewed it is towards survivability once you have your wits about you, and the whining and downright nastiness via comms by the gankers' victims (instead of asking what they can do to avoid it next time, or just swallow their pride, learn from the experience and move on) made me wonder do I really want to defend those kind of people lol.
This, this and again, this ^ ^ ^ ^ ^ ^
No need any more words why PVP bounty hunting is ded.
Gankers who are not new at this, they die really rarely. Cuz they know who to evade and when bail out if needed.
When newer players have great ideas to start PVP bounty in thier brand new G5 "PVP" bulid that probly aint saw many PVP at all, they are sure quick to realize, that bounty huntin aint is lucrative at all. They sure to lose more in rebuy themselfs rather secure any kill. I even say that of 100 new cmdrs who try this maybe 5 max of them, would continue to play as PVP bounty hunters. Rest of them rather becomes gankers themselfs(if they continue PVP), or stop doing active PVP after numeros losses.
Why? Cuz many gankers are actually within upper levels of PVP'ers around. They know what they are doing.