A quick reminder to play the ball and not the player.
But my ball is mine, I don't wana share it .-.
Apos gave it to me so it's important!
Here you go Gluttony!
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A quick reminder to play the ball and not the player.
Here you go Gluttony!
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Surely the highlight of their activity was repeatedly destroying the ship huttonorbital.com had kindly put there for their live Twitch feed, being enjoyed by dozens of individuals. I suspect that ship was singled out as not only would it cause the CMDR involved some CRs and time, but also aggravate dozens of other people trying to enjoy the community goal.Lets examine that difference.
The CG was a succes regardless of their actions. All they achieved was shooting down some traders who just travelled 90 minutes. If you look at their stated (silly) objectives, they realised none of them.
So tell me. What difference did they make?
Is notoriety really that important to people?
It kind of reminds me of what Donald Trump has and is doing. Sort of like slowing down near an accident scene...It think it is amazing how they have found a way to actually be somebody in the Open World, not just a cog in the wheel. This is proof a few players can make a difference in a galaxy of many thousands.
Lets examine that difference.
The CG was a succes regardless of their actions. All they achieved was shooting down some traders who just travelled 90 minutes. If you look at their stated (silly) objectives, they realised none of them.
So tell me. What difference did they make?
Is notoriety really that important to people?
Who would not want to conquer Earth?![]()
Lets examine that difference.
The CG was a succes regardless of their actions. All they achieved was shooting down some traders who just travelled 90 minutes. If you look at their stated (silly) objectives, they realised none of them.
So tell me. What difference did they make?
Is notoriety really that important to people?
The former does negate the latter, but people don't seem to be convinced, so I'm going to do a thorough investigation to null further suspicion.
Powers in PP would disappear...but the three galactic powers are forever in the game as they are.
This does not mean they have to maintain their power structure as it is. They can be weakened...just not destroyed.
The effort involved would be massive...
First...a concerted effort to kill both federation Powers in Powerplay.
Simultaneously, a large effort to flip systems that would decrease the CC income for those Powers
As the Powers fail, a larger push to keep flipping systems systematically spherically heading towards Sol.
Ultimately, a single red dot on the galactic map...surrounded by yellow balls.
The endgame would be the eradication of all Federation systems through out known space.
...oh sorry...
Okay so, I've never been much of a gamer in the past. Grew up through the 70's, 80's and 90's which were good times watching how the original home PC's developed over that period. First home computer was a ZX81, graduated to a Vic=20, Commodore 64, Amiga 500, and Amiga 1200. Halcyon days.
Played a certain amount of games on all of those, especially Elite and Frontier: Elite II.
Had a huge gap of a couple of decades when I didn't even play games, apart from a brief flirtation with X: Beyond the Frontier
Totally missed Frontier: First Encounters.
Then E: D comes along and I missed the Kickstarter but threw money at my monitor for Premium Beta.
I suppose from the start of my E: D adventure, you could classify me as a 'carebear' (I've had to catch up with all this gaming lingo over the past year!). I've been outraged at the behaviour of a not insignificant amount of players, and have expressed that on the forums more than a few times.
In the last few months, however, I've been trying to re-evaluate my thoughts on what's been happening. I've been putting myself (mentally) in the shoes of players who have been player-killing, what you might call the "rabid PvP'ers". This has allowed me to try and empathise with their position.
There are a number of roles within the game; Trader, Explorer, Bounty-Hunter, and Pirate.
Each of those roles are considered equally valid in-game, and that's fine by me.
Now bear with me on the next couple of paragraphs...
With regards to the Pirate role, I've read countless postings here from many players who consider themselves playing this role faithfully; stop a trader, examine cargo, demand cargo under threat of violence. This, again, is fine by me.
I've also read countless postings by players who include causing indiscriminate death and mayhem, as quite legitimate and which also falls under the role of 'Pirate'. And do you know what? They're correct! Piracy isn't just all jolly Pirates Of The Caribbean, the reality is it's more Anything Goes - that includes blasting people out of the skies Just Because - that's something which used to enrage me, but now no longer does. It is quite legitimate behaviour in-game and actually follows the rules of the game, whether we 'carebears' like it or not.
Sure, blasting players out of the skies Just Because still enrages my sense of honour and justice, but nevertheless it's legitimate gameplay under the rules of the game.
The real issue is this;
The consequences for choosing to blast players out of the skies Just Because, are just plain non-existent for the perpetrator, and grossly unbalanced and unfair for the victim.
That's what makes this behaviour especially frustrating for the victim - and the potential victims.Example:
The end result is the victim gets disproportionally punished multiple times in the game;
- CMDR Trader enters some system, proceeds to head towards some station.
- CMDR Rabid is in the mood for a bit of interdicting and blowing stuff up for the lulz.
- CMDR Trader gets interdicted, and without further ado his ship is being blasted with all kinds of Space Death.
- Meanwhile, the Space Cops appear to want to finish their donuts before listlessly appearing.
- CMDR Trader gets his ship blown up Just Because. CMDR Rabid gets all the lulz and flies away having had their fix.
- CMDR Trader sees a massive number in Credits on his rebuy screen.
- CMDR Rabid gets a proportionally tiny fine/bounty, and not even a smack on the wrist for being naughty.
This turn of events can easily apply to CMDR Explorer.
- Potentially massive financial penalty.
- The full and highly frustrating knowledge that there's proportionally little consequence for the perpetrator.
- Subsequent loss of victim's time and effort.
- Inevitable loss of victim's enjoyment of the game.
This unbalanced equation does not make for an enjoyable gaming experience. (For the victim)
I'm sure even the PvP'ers see this. I've read a few of them express frustration that there's no inherent danger in-game for their deeds.
We should be directing our ire at FDEV - who have so far failed, despite countless topics on this, to manage to do anything to balance the equation.
Sure, there have been a few posts on the subject of griefing. But that addressed problems like ramming in stations and similar in-game exploits.
What hasn't been properly addressed in the game code, is FDEV's ongoing lack of including a proper system of Crime, Punishment, and System Security.
FDEV - please at least give us a statement on Crime, Punishment, and System Security. It's very heavily imbalanced (or nonexistent), and out of everything else considered high priority by other players (exploration, yadda yadda), I for one consider that to be THE priority right now.
In short; FDEV - what are you going to do about it, and when?
Well...that's not creepy at all....
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This is getting personal again, why not just argue the argument, instead of calling people "ignorant" and complaining about their grammar. Can we not stick to the topic?
No Cap H? You showed him lol.
Thorough Investigation
Did you use a hack?
Nope it was a joke.
Nice one!
Guys he's innocent.
Seriously, what else are you gonna do? Confiscate his computer and run forensics on it CSI style?
Also "I'm going to do a thorough investigation to null further suspicion" surely you mean "I'm going to do a thorough investigation to find out if members are hacking"?
They exist in your consciousness now, and when you play in Open, you are aware of them.
Well if he cannot prove it, and you cannot, then there is nothing to answer for is there. What more would you have them do?
The former does negate the latter, but people don't seem to be convinced, so I'm going to do a thorough investigation to null further suspicion.
Well dog poo exists in my consciousness when I step on the grass outside - so from that I deduce that existing in someone's consciousness isn't necessarily a stamp of quality or desirability.
Your friend has been extremely patronising towards me from the get-go - and I'm a supporter of PvP generally. This sounds pretty personal as well...
Oh, ha ha ha! What an idiot I am, for thinking that hedonism - both the pursuit of pleasure generally and the school of thought - isn't capitalised! Except it isn't. But if you can state that black is white as many times as you like, and clearly there's nothing I can do about it.
As for sticking to the topic, it's your friend who's been constantly skewing this discussion away from the specifics of the case and towards his philosophical interests. To clarify my own position:
PvP: great.
Random "psychopathic" acts: fine.
Groups of players picking off lone traders at the end of a 90-minute journey, with zero interaction, and even when they boost away instantly (which is what happened to me): not fun.
Claiming that you're doing is "blockading this Community Goal" when the goal has already been accomplished (and then some): bizarre.
You have a point about the lack of organised opposition to your efforts. However, the 90-minute journey and the mechanics of the game generally (at the moment at least) put those of against you at a disadvantage.
Dog poo is important since it acts as a fertilizer for the same grass that you find appealing as a decoration for a garden.
So it's only a matter of looking at the grand scheme of things.
Fold
Because internal enquiries are always so transparent and never involve a conflict of interests.