Odyssey adds player access to station interiors. So in high security stations weapons should be barred at the main entrance after the landing pad. However, in low security stations allow players to carry weapons. It can be used in ambushes, brawls by players/NPCs and missions. When apprehended you can pay bail with credits to be released.
Why is this important? Because this is fun emergent gameplay. It increases the range of potential events in a station. It makes the game more exciting.
Why is this important? Because this is fun emergent gameplay. It increases the range of potential events in a station. It makes the game more exciting.
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