Bring on the DOOM!

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Odyssey coming on console would give the Elite the additional breadth needed to fill the hole that exists in my gaming experience if it is to be a true space simulation. I do agree that they would need to have a release soon, however they do need to make sure they're not premature as we've already seen what happened on PC with the game coming too early.

I wholeheartedly agree with your comment with the need to reach around and get a firm grip of the issue as I don't think many will be happy with the current edging towards completion that we're having at the moment.
Ay caramba. And we wonder why FDev won't talk to us...
 
As long as they don't start ramming things down our throats, so far that the community chokes on their offerings. Imagine the salty mess such a thing would create. They have to get the balance right, and not end up with some sort of dirty offering that nobody would want.
Not so much, it's just this:
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Please stop spreading this outright false claim, at this point it only amounts to trolling.
I bought 2 copies of Odyssey for main and alt $80.00 after seeing all the pre-game hype that Odyssey was going to be a amazing update.

I just finished building a new top spec i9-9900k computer with a 2080ti, ssd, I was very surprised that I was getting a fps of around 24 and not very smooth,where I was crushing it in Horizons. There were reports of players saying they were going to wait a bit for updates before giving it another try.

if you need a refresher on the original state of Odyssey go and read some of the Steam reviews.

Now Fdev has made remarkable improvements to Odyssey and I would gladly pay for a subscription to Elite if the game would be treated like a AAA game.
 
I bought 2 copies of Odyssey for main and alt $80.00 after seeing all the pre-game hype that Odyssey was going to be a amazing update.

I just finished building a new top spec i9-9900k computer with a 2080ti, ssd, I was very surprised that I was getting a fps of around 24 and not very smooth,where I was crushing it in Horizons. There were reports of players saying they were going to wait a bit for updates before giving it another try.

if you need a refresher on the original state of Odyssey go and read some of the Steam reviews.

Now Fdev has made remarkable improvements to Odyssey and I would gladly pay for a subscription to Elite if the game would be treated like a AAA game.
LOL, it's almost poetic at this point.
 
The choice obviously was who to pee off the least, and likely it was the investors who keep the lights on
It's the customers who keep the lights on, our purchases pay hte company so it can pay it's employes wages and other bills, then any profit left over can be aportioned to reinvestment within the company, and a portion paid out to shareholders as dividends. Where investors come into play is they buy a chunk of the company for a chunk of cash, in the hope that the company will use that cash to grow the business in such a manner that the value of the company as a whole. It is then anticipated that the value of the investors share in the company will rise so that the investors stake becomes worth more than they bought it for, so they can sell it at a proffit. Sometimes the investment plan is for the investors to keep their money in the company for a while so they can enjoy the benefit when the company is more proffitable than they were before the investment so the investors will also be able to stick around for some dividends before selling their stakeholding fiving them two slices of the profit-cherry-pie.
 
It's the customers who keep the lights on, our purchases pay hte company so it can pay it's employes wages and other bills, then any profit left over can be aportioned to reinvestment within the company, and a portion paid out to shareholders as dividends. Where investors come into play is they buy a chunk of the company for a chunk of cash, in the hope that the company will use that cash to grow the business in such a manner that the value of the company as a whole. It is then anticipated that the value of the investors share in the company will rise so that the investors stake becomes worth more than they bought it for, so they can sell it at a proffit. Sometimes the investment plan is for the investors to keep their money in the company for a while so they can enjoy the benefit when the company is more proffitable than they were before the investment so the investors will also be able to stick around for some dividends before selling their stakeholding fiving them two slices of the profit-cherry-pie.
At the end of the day, of course yes, but who puts up the upfront money to get product out? Do you understand that it takes money to create the product that the customer purchases that brings in the money to cover the price of making that product and hopefully some profit with it? Do you think a million Xbox's are zero cost to make and the customer purchase is all profit or something? I wasn't suggesting that the customer doesn't matter, I didn't think it needed to spelled out. I mean, they are the source of return on investment, it is a bit of a big deal. However, when you're floating on an open exchange those investors can pull their money at any time and poof goes the company with no way to bring their product to the customer. Look at this currently hypothetical situation we are discussing right here in this thread.
 
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Elite is now an FPS game. I don't think we're seeing any major developments in the future for the space ships part.. Unfortunately Odyseey doesn't grab me, still enjoy Horizons though.
That's the beauty...

The space stuff is still there.

In Odyssey.

You can play it all.

I want to ask you something.

What do you picture in your mind when you think of new "spaceship stuff"?

Is it interiors? Alright... Considering that FPS barely works on a planet, what makes you think a moving vehicle will be better? What makes you think it is the magic panacea that many seem to think it is?

Also... And I know many people seem to be unable to understand this concept, that most five year olds could figure out... Interiors would still be FPS. Everything would continue to play from a 1st person perspective, just like the entire game does. And always has in this franchise...

FPS, despite the name, does not mean it is only shooting.

But it is worth remembering, that ED is a combat focused game. It always was. Yes, yes, I know... You can play without ever firing a shot.

But you will still get attacked by NPCs. Your trade and exploration ranks will never be visible to another player unless they decide to get weirdly close to your ship. And there is a reason the marketing focuses on combat.

Heck, even the original game's manual made it clear that trading was there in the game, simply to fund combat expenses.

My point is, if you are expecting a major DLC for this game to not focus on combat, you woefully misunderstand what this entire franchise is about.

Hell, even the only exploration discoveries that led to in game items are... Well those items are mostly combat focused.
 
At the end of the day, of course yes, but who puts up the upfront money to get product out?
Initially the company producing the product, unless, as more often than not happens in IT and Technology, stuff is presold through distribution channels.
Do you understand that it takes money to create the product that the customer purchases that brings in the money to cover the price of making that product and hopefully some profit with it?
Most tech is sold on pre-order basis to massive resellers
Do you think a million Xbox's are zero cost to make and the customer purchase is all profit or something?
How flipping naive do you think I am? Development costs are absorbed by the company developing the product, a big chunk of the initial manufacturing costs are covered by preorders to resellers at the top of the distribution chain who will preorder an allocation of thouands if not millions of units and sell smaller allocations down the value chain. The smaller resellers which then go from big retail groups to their subsidiaries who may be retailers or wholesalers, the latter then sells the commodity to retailers who sell it to the public. At no point does the company producing the product pony up the production of 10m units and crosses their fingers. At least, that's not how long lived tech companies operate.
I wasn't suggesting that the customer doesn't matter, I didn't think it needed to spelled out. I mean, they are the source of return on investment, it is a bit of a big deal. However, when you're floating on an open exchange those investors can pull their money at any time and poof goes the company with no way to bring their product to the customer. Look at this currently hypothetical situation we are discussing right here in this thread.
Way back when David Braben privately financed Frontier's seed money, then subsequent games sales paid for the expnsion of the company. Later on he crowdfunded (kickstarter) a glut of money to develop Elite Dangerous, we were in the horizons season of Elite when he took on external investment from Tencent. As for the unit costs of Xboxes, lets stick to this company, way back when Frontier was a developer, and their various publishers took the gamble with the manufacturing of the physical pressed idsk retail versions of games. Once Frontier hit a critical mass, they became a self publisher. Now the market is shifting to diskless gaming, buy your game on steam/GOG/Epic/PS Store/X-Box Live Store and download it, very little unit costs, and certainly no physical inventory to manufacture and distribute up front.

When investors pull out of a publicly traded company, they do so by moving to sell their shares on the open market. The investors are not withdrawing the money from the coffers of the company they were invested in, it is merely selling that portion of the company to someone else. Often the act of selling causes a downwards pressure on the price of the stock being sold. However, unless a company is burdened by large corporate debts it will never go bankrupt based on a shareprice collapse, as if it owes nothing, it's always going to be worth more than it's debts, even if the shares went down to 0.1p

However, a low share price, such as Frontier currently has, leaves them vulnerable to take over bids leveraging greenmail and other market tactics.

A year ago Frontier was a £1.26B company, to buy a controlling interest in that would have cost ~£750m - today that same controlling interest would cost ~£300m, yet the core assets haven't changed, it's still got the games workshop, jurassic park and F1 titles in the wings, andthose games are presumably a year closer to launch, so theoretically the company should be in a better position than it was a year ago and ergo worth more. However a corporate raider might see the three big IP franchise games as a snip at £300m, remember this only buys them enough shares to vote through their new plans at board meetings, not outright ownership of the company. They would do so with an eye to either polishing the company back up to higher stock prices and getting a lucrative exit, or to asset strip it and sell off the company's game franchises for more than the company's current market cap (£530m).

This scenario the company is in now is nothing to do with anything said on the forum, we didn't cause this. However, had they heeded what we had been saying, they would have made games more in line with our expectations, that would have performed better in the market place, leading to a scenario where the company didn't have to issue consecutive proffits warnings that precipitated share price implosions.
 
How flipping naive do you think I am?
I don't know m8, maybe I could ask the same question. I am aware of the history of FDev and that cost to market isn't only about materials, it's also R&D and wages, rent, marketing, etc.. I used Xboxes as just one very obvious example of the multitude of costs and expenses. Your reply doesn't negate my point that without upfront investment, from wherever it comes, there's no product, period. After that, sure, it's all about the customer obviously, if no-one buys there's no ROI and it's either try for more investment to realign or it's over. My initial point which it seems you have chosen to lay a pedant trap with was that currently the shareholders are the key to further development for Elite and Frontier in general and FDev seemingly chose to communicate to their customers with their focus on appealing to investors, or possibly more fair, trying to straddle the line between the two. Bravo for all that text though, you must really know your stuff.
 
What do you picture in your mind when you think of new "spaceship stuff"?

Anything related to the Elite game we played before Odyssey really. Fighting, trading, exploring, engineering, building ships, all these different kind of missions there were, bgs, interacting with the elite world, etc..

Spaceship stuff however, meaning I don't really enjoy Fps games, have played a few and I get bored with them. I dislike both the rhythm and the constant killings, they also tend to be simplistic games. Also it's not really that easy to excel in another field, and I believe Frontier didn't have a history in the Fps genre? It has taken franchises like say Call of Duty many years to reach where they are, always being dedicated to the particular genre. You can't do everything..

Odyseey has laid a framework that could enhance the original game, but it is mostly unconnected with it right now. And the games past hasn't been that great on expanding ideas once they been introduced. Usually we get what we get and that's it more or less.
 
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I think one big elephant in the room is if M$ buy it this season will be released on all consoles but three seasons down the line it will be a PC/Xbox exclusive, same if Sony buy it for PS5 era. After that it will be a subscription model added, unfortunately fdev are the lesser of several evils.

Actually playing the Odyssey game on my modest Ryzen 7 laptop it runs reasonably for me to play it the way I want so I'm happy :)

I wouldn't say the grass is greener but sometimes it can be a cliff edge.
 
But you will still get attacked by NPCs. Your trade and exploration ranks will never be visible to another player unless they decide to get weirdly close to your ship.

Well i for one would like to get attacked more often by NPCs, i really would.

And what a beautiful galaxy we could create if we all let ourselves get weirdly close to other cmdrs to see our trade and exploration ranks! That's a galaxy i could get behind (y)
 
Well i for one would like to get attacked more often by NPCs, i really would.

And what a beautiful galaxy we could create if we all let ourselves get weirdly close to other cmdrs to see our trade and exploration ranks! That's a galaxy i could get behind (y)
Erm you are playing odyssey aren't you, all this speak of getting close to other commanders 🤔
 
Anything related to the Elite game we played before Odyssey really. Fighting, trading, exploring, engineering, building ships, all these different kind of missions there were, bgs, interacting with the elite world, etc..

Spaceship stuff however, meaning I don't really enjoy Fps games, have played a few and I get bored with them. I dislike both the rhythm and the constant killings, they also tend to be simplistic games. Also it's not really that easy to excel in another field, and I believe Frontier didn't have a history in the Fps genre? It has taken franchises like say Call of Duty many years to reach where they are, always being dedicated to the particular genre. You can't do everything..

Indeed, Frontier should keep a closer eye on Star Citizen perhaps? I swear if i see one 'bunny hop' when i decide to try out Odyssey i will die (a little more) inside.

FPS gameplay is lame, once you have lived it and given it a good go (ex unreal and delta-force mp gamer). It fits a perfect type of game off course, but not really a game like Elite, unless you make it less about combat (there i said it) and maybe more about meeting NPC's, trade, general walking about discovering/collecting/creating stuff, hey how about fixing your ship/buggy? Combat on foot is so 1990's (and obviously perfect for Fortnite and CoD as that is ALL they do).
 
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