Bring on the DOOM!

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How do you know that though? I was there when elite dropped quality enough that it became really apparent that David Braben no longer played elite himself. Elite changed qualitatively in what was being delivered every patch.... it was overall better than it is now believe it or not. Oh i guess many people who joined later never experienced this..

For a good period there.. you had to wrestle with the idea that if you had the luxury of commanding 100 people to make your dream for you, were excited af and went home every night to play your dream, you'd send it back like undercooked food at a restaurant, if only because you had the priviledge of doing so. Headline features were turning up substandard all of a sudden. Instead, it became clear that elite was more like a small business running with the owner not at the store anymore.

Yeah if all you experienced was mode b, fair enough. But frontier have done better themselves with elite..
Ok, so I will begin by saying, there are two worlds to this, even within your given scope. I started playing on console (xbox) basically when it first got released to console (2015). Graphically it was.. ok.. for Xbox (Xbox consistently fails at providing a good comparison with anything PC in general, and ED was no exception. In some cases the truth of that is extremely glaring. Ark or Atlas for example.... I digress). but all in all it was the idea of what it was that kept me playing. As I went, like most of us, I became more interested in the workings of the game, and learning what I could about what it was and its proposed future.
Then came horizons, and I bought that on day one. Honestly when it become a free add-on was my first real break from the game for a time. I felt somehow cheated. In hindsight and aged understanding I suppose it really wasn't that big of deal but the timing was.. poor for me personally. On top of that my wife was wanting to play more games but she had no interest in elite, so moving outside was a simple choice.

Anyway, fast forward about a eight months. I reinstalled the game, began following it again as well. At this point I should tell you I have some experience in game design. In ways its so much a part of how I look at games that sometimes its hard to understand how it is that people don't see it. (I'd like to point out here, that while I do believe what I said that you responded to, there are some serious fails within FDev that desperately need to be addressed. When I say that, I don't mean the symptoms we see, but rather the underlying issues within development itself. A prime example of this is the Scorpion, an extremely buggy piece of code that definitely should not have been such. I personally love it, but can't use it much and regret if I do most of the time, as it is FAR more enjoyable an SRV, when it actually works as expected. As I type this I stepped away from the game from yet another issue regarding that love/hate relationship with that awesome little craft that SHOULD have been nothing more than that of a scarab with a new model and changed parameters... but no... recoded all.. and failed. Issues such as this are in fact the root disease I often see plaguing Frontier. Anyway, again I digress...

My point is that the desired destination we all see is beautiful. David laid out that vision for us, and while most of us see there are some parts that simply can't happen either by limits of design or technology.. they are few (and some of the big ones happen as we get closer to the big finally). Meanwhile amongst all the confusion and back and forth between the financiers, the development team, and the dream to which the community is part of and privy to as well, though in some cases don't see the effort and commitment to time involved.

A few times now I have posted a wait and see kind of statement. Instead of seeing what we want, we need to see it as was needs to be. Odyssey is a huge step toward the dream. With out it working, the game might as well have stopped progressing. I would suggest that a lot of what's going on in the background right now is addressing that very issue within the console community and how to proceed/deal with it. Simply put, current gen consoles struggle with running ground based material, they simply don't have what it takes. When I first built the machine I transferred to PC ED with, and bought Odyssey, even though it SHOULD have been able to run it on low at least, it couldn't either, even though it was by any standard superior to Xbox X. I replaced the sub-par video card, added a total of 24GB of ram, and now I am running 4k at up to 260 FPS. That being said, what's coming now that the rest of the foundation is laid, that will be challenged in the bigger land battles. Xbox X would just freeze. 1 FPS.. buzz.. crash.

Now with all that said, lets look at what's been promised and what it needs to come to fruition. Ships like the Panther Clipper that has been so much in conversation lately. Whilst being nestled firmly in the heavy transport department, make no mistake, her intent is an air to ground bomber. For that to come, first obviously there had to be ground combat. That means odyssey HAD to come first. It is a cornerstone to that part of the evolution of the game. The same can be said for walking around in your ships, sneaking on board PVE ships (player ships won't happen I think) and a host of other things that is part of the dream.

Now, think about all you've dreamed of seeing in this game, all you want to see and feel like maybe should already be... then imagine what is RIGHT now in the game.. and handing it to someone who doesn't know the dream... or even care so long as it stays in the black.

I hope that answers your question.
 
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WFT, let's assume for a moment that the purchase is fake. What is happening in fdev so that they cancel the streams of their other games, what is happening within the company.
I've always assumed the purchase is a fake... But it is fun reading the reaction of those who are unable to see my levity in suggesting so.

As for why 'stuff' is getting cancelled, and 'silence' reigns over the ED CMs, goodness knows. Somebody suggested that even if takeover negotiations were afoot that it would be 'business as usual' outside of the boardroom, as the company wouldn't wish to have their playerbase suddenly become discontented.
 
WFT, let's assume for a moment that the purchase is fake. What is happening in fdev so that they cancel the streams of their other games, what is happening within the company.
CM`s dont just do the customer facing stuff, they also work very closely with the developers. If they are going into crunch mode, its plausible that CM`s are being pulled off streams to assist on development related work
 
WFT, let's assume for a moment that the purchase is fake. What is happening in fdev so that they cancel the streams of their other games, what is happening within the company.

I dont know.
Since Arf was hit by Covid, it is entirely possible that other FDev staff (maybe alot of them) was hit too.

This happened in our company too in January and beginning of February.
Lots of people were hit by Covid, luckily no heavy cases, but the HR send a non-official, mouth-to-mouth call to all divisional leaders to keep their people working from home as much as possible and bring them to office only when absolutely necessary. I guess (i hope) to keep the disturbances to minimum and keep the rumor mill underfed.

Even i, with a full covid vaccination scheme (2 doses + booster) i managed to get what it eventually was a common flu/cold.
For more than a week i was almost sure i had Covid and i isolated meself. Then by the end of the second week i got myself pcr-tested, which turned to be a negative.
 
Edit: Northpin said it first above.

And where did the guys that we know got Covid get it from? If it was in any kind of work place environment (Frontiers offices etc) it is safe to assume others may well be falling sick too. I saw that at Sega (UK) back when pneumonia was doing the (short, thankfully!) rounds and my girlfriend (now my wife) got it and bought it home, and a number of other people were off sick also.

So many possible, logical reasons, but mostly they are indeed laden with Doom. DOOM!
 
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New release from Frontier

header.jpg

An atmospheric vehicle adventure that follows the emotional journey of a boy and his ship as he embarks on a voyage to find a new home.

Surely this must have something to do with the wonky schedules and FDs attention being elsewhere atm?

On the plus side...... Moray Star Boats confirmed!! etc.
 
New release from Frontier

header.jpg

An atmospheric vehicle adventure that follows the emotional journey of a boy and his ship as he embarks on a voyage to find a new home.

Surely this must have something to do with the wonky schedules and FDs attention being elsewhere atm?

On the plus side...... Moray Star Boats confirmed!! etc.
It's not developed by Frontier, it's published by Frontier Foundry, the publishing arm of Frontier Developments.
 
New release from Frontier

header.jpg

An atmospheric vehicle adventure that follows the emotional journey of a boy and his ship as he embarks on a voyage to find a new home.

Surely this must have something to do with the wonky schedules and FDs attention being elsewhere atm?

On the plus side...... Moray Star Boats confirmed!! etc.
tenor.gif


em, sorry, DDOOOMMM!
 
CM`s dont just do the customer facing stuff, they also work very closely with the developers. If they are going into crunch mode, its plausible that CM`s are being pulled off streams to assist on development related work
Crunch during game development I can understand, but months after release? I'd say the problems are deeper than we thought.
 
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[...]
This happened in our company too in January and beginning of February.
Lots of people were hit by Covid, luckily no heavy cases, but the HR send a non-official, mouth-to-mouth call to all divisional leaders to keep their people working from home as much as possible and bring them to office only when absolutely necessary.[...]
That's not it. Pretty much all streams from the current CM team were made while working from home. Posting on a forum also works from home.

Pretty sure they simply got the order to cease all communication for the time being, for whatever reason.
 
That's not it. Pretty much all streams from the current CM team were made while working from home. Posting on a forum also works from home.

Pretty sure they simply got the order to cease all communication for the time being, for whatever reason.
Eh, that way nobody can say ED is the step child anymore. ;)
 
Crunch during game development I can understand, but months after release? I'd say the problems are deeper than we thought.
Perhaps they are despertley trying to get Odyssey into a state where it can run on consoles. Perhaps that is critical now more than ever becuase they have comitted to shareholders to a console release in this finanial year and theres only a few weeks left.

Just my wild guesses, but it lines up with the very limited view we have from the outside.
 
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