It wouldn't have been 15, the highest scav mission I've seen was 14. It definitely feels a bit punitive sometimes but then... what was the threat level? Can't really judge unless we know what that was for certain. After all, this stuff is dynamic and adds to the feeling of how these missions can play out. Be a bit dull if it was 100% the same every time.
I'll also add, once you turn on power, try to find the settlement alarms and turn them off. I've found that stops people showing up if you loot certain sensitve things like genetic samples or viruses. I tend to turn off the defense turrets too but now that you're saying the powered on base prevents reinforcements, which I didn''t know, maybe the reinforcements don't show because turrets are on.It is usually 9 enemies... at least that is what I've encountered doing loads of those... however, as long as the power is off, the scavengers will get reinforcements. So, the best way to deal with it is to have your Maverick suit, sneak past all scavengers and turn on the power first. Once that is done, sneak back to your ship (yes, do these missions using your own ship instead of Apex) equip your Dominator suit and kill the scavengers. Then, go back to ship, equip Maverick suit (if you want to loot), and put out the fires.
I think that was no fire zone.you land on the pad or fire on scavs after the power is back on?
i havent been fined yet for parking next to pwr, and killing the scavs, then powering and looting.
Use the SRV before you turn the power on. Afterward, yes you would get fines.I think that was no fire zone.
Except that the guy is brand new, and odds are he has neither.Gr3 Mav suit with Gr4 Primary Executioner and Gr4 Secondary Tormentor is good enough for any situation. It almost feels as if its too easy. The Tormentor being the goto weapon.
I agree that it's a little odd how these missions end up being a way more combat focused than they let on.I find it somewhat odd that on a Support mission I had to not only bring the power back up and put out fires, but also kill MORE NPCs than on a pure combat mission (oh and I can't equip my Dominator suit either). It was something like fifteen or so, certainly more than ten.
This awarded and impressive 120k credits or so.
So why not do a dedicated combat mission that requires you to nearly always kill FEWER enemies, using a proper combat suit, and without all the other support stuff for the same reward?