And why do you avoid answering the question? How does another player having 40 Anacondas negatively affect you?
Sorry, but this is game design 101, the absolute first thing you learn about it. But okay, I'll explain it.
1) People have different expectations of how they want the game to be.
2) Some want to be rewarded with piles of condas for almost riskfree work, where repairing your ship is almost free, fuel costs nothing and operating a massive ship is hardly any more costly than operating a tiny sidewinder.
3) Others want this game to be far harder, a 'Han Solo' experience, where you work hard to keep your ship in the air and chosing the right ship for the job is a valuable skill.
4) While every opinion is as fine as any other, the game balance determines how everyone will be able to play as they like.
5) If you make it so people easily get 40 condas, the challenge is gone for those who want it. If you make it so the latter get what they want, the '40 conda guys' are upset.
6) The role of the designer is to define a target and make sure the rules create that experience, and that experience has to be popular enough that the project is financially feasible.
Now I didnt get the hardcore Elite I wanted. The most fun I had was when, after an evening of playing, I had to decide whether to grab a gimballed c2 multi-cannon, or spend that money on upgrading my thrusters. Now you can reset your save, and after an evening or two you can A-rate most ships any way you want. The median ship cost in ED is less than 15 million. You earned almost 10x that
per hour. The most iconic ship in ED is the Cobra mk3, which can do basically everything. Void Opal mining earned you up to almost 400 Cobra mk3s per hour. You would literally earn a corba mk3
every ten seconds. That removes many options for challenge and meaningful choices in the game. All that is gone now after endless buffs and buffs and buffs. But I can accept that things deviate from my ideal. Because I know I am an outlier on one side of the balance preference spectrum. And the 'just give me 40 condas why do you care' people like you should understand they are on the other side. And while that is fine, pretending that you should just get what you want without that impacting others is either ignorant of the basics of game design principles, or disingenious.
So ask for whatever you want, but please stop pretending it wouldnt influence others. Its daft.