Calling on the community to play in Open Play

And that's fine, but don't pretend it's anything other than avoiding risk. That's really all it is. If someone wants to do that, that's fine, but they need to acknowledge they are intentionally choosing to have dangers removed.

Of course it's avoiding risk! It's avoiding risk that really has no rewards for many of us. It's like avoiding playing russian roulette with no prizes. Surviving itself is not a reward when death is just a random thing that can happen anytime.

Now fair fights on the other hand... Why aren't more people offering those?
 
I'm not pretending that players making use of the group switching feature *is* anything - it is you who seem to require that others accept your opinion as to what its use constitutes.

Your perception of a truth based on incomplete information - not everyone's.

There will never be an option to disable unfriendly NPCs (unless a player manages to befriend every faction, of course) so your conjecture is moot.

But if the option existed, it would be the cowardly choice. Same thing.
 
But if the option existed, it would be the cowardly choice. Same thing.

Turning off hostile interactions because you are frightened you might lose = cowardly.

Turning off hostile interactions because you don't enjoy space combat = a choice.

I'm not seeing anything from those pushing for everyone to play open that in any way presents any advantages to doing so. That there are "other people to play with" is not, in and of itself, a selling point. I can either talk to those "other people" for what purpose I can't divine or I can "shoot at other people" which has some appeal, if only the in game consequences actually made people behave logically in response to piracy. Finally I can "be shot at by other people" which is going to cover a range of behaviours from "experiencing enhancing" to the more common place "dealing with an idiot operating in a consequence free environ."

A persuasive case for open play is lacking.
 
But if the option existed, it would be the cowardly choice. Same thing.

See, and this is part of the problem, some folk do not want to play 'Open' because of poor connections, some would rather play with like minded individuals, (Mobius group for example), some may simply want that 'alone' feeling for immersion or roleplay purposes.

But I'm sure, and this is where many of the more vocal PVP crowd will never bloody learn, some simply do not want to be in a game world with others that call them cowards, who proclaim 'you are scared of me', or call them 'carebears'. Many have played games and MMO's for a long time, they have seen the fact that the most poisonous forums, (usually - not always), are the PVP forums, many have probably been listening to little gems like, 'lulz l2p' or 'lol, I pwnd u noob' for10/15 years, and maybe, just maybe they are sick of it, and who can blame them quite frankly.
 
Reasons I don't play open

1.- Bounty hunting - you need to share targets, more profit in solo
2.- Interdictions: I was once interdicted and scanned, got a 20k fine because I had stolen cargo. I always sneak on stations with stolen cargo (silent running, etc...) but when scanned by a player got fined.
3.- Using Oculus Rift I have lag/need to lower graphics in open
4.- Still working to get my Anaconda, then I will hit open play ( muuuahahahahaha )

Fly safe.
 
By that logic you not participating in MMA is just cowardice.

I had no idea you can actually get hurt playing elite. If participating in mma was as easy as playing Elite, I guess you would be correct.

Good example of fear based thinking in regards to a video game by comparing it to a mixed martial arts contest. You really do fear having your virtual ship hurt! So much that you equate it to an actual fight, wow.

Well I can certainly understand your hesitation, but let me assure you that playing a space sim game with other people does not have the risks of an mma bout.
 
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I had no idea you can actually get hurt playing elite. If participating in mma was as easy as playing Elite, I guess you would be correct.

Getting actually hurt, wasting possibly a dozen hours of time in progress lost, whatever. Cowardice, you hear me?!? Cowardice!

I guess I can also find some competitive video games you do NOT play. That's because of cowardice, I suppose.
 
Reasons I don't play open

2.- Interdictions: I was once interdicted and scanned, got a 20k fine because I had stolen cargo. I always sneak on stations with stolen cargo (silent running, etc...) but when scanned by a player got fined.

Is that possible? Picking up a fine from a non-NPC scanning you?
Also, you get interdicted by the Feds - a lot in my case - even in Solo mode.
 
I guess I can also find some competitive video games you do NOT play. That's because of cowardice, I suppose.

Or foodstuffs they don't eat. Or sports they don't do. Clothes they won't wear etc etc etc.
Clearly the reason for not doing practically anything boils down to cowardice. Apparently....
 
Or foodstuffs they don't eat. Or sports they don't do. Clothes they won't wear etc etc etc.
Clearly the reason for not doing practically anything boils down to cowardice. Apparently....

That's like comparing apples and swimming pools.

If I'm wrong, why do some of you care so much? Methinks the lady doth protest too much!
 
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Reasons I don't play open


2.- Interdictions: I was once interdicted and scanned, got a 20k fine because I had stolen cargo. I always sneak on stations with stolen cargo (silent running, etc...) but when scanned by a player got fined.


Fly safe.

For real? How did they manage this? What module did they scan you with that gave you the fine? Where can I buy it? All I can find is one that will tell me if you are wanted or not.

I think it is more likely (though it is possible there is a game mechanic I don't know of so I could be wrong) that you (and I suspect many in this thread) just DON'T KNOW HOW TO DISTINGUISH PLAYERS FROM NPCS.
 
Or foodstuffs they don't eat. Or sports they don't do. Clothes they won't wear etc etc etc.
Clearly the reason for not doing practically anything boils down to cowardice. Apparently....

I'm quite sure 95% of all of us don't participate in 95% of competitive sports, games etc. and it never occurred to me that it was because of cowardice. I generally DO NOT play any of the games I play online and never thought it was because I was scared. I always thought it was because I was not enjoying the experience. Games for me are a way to relax and to experience an entertaining reality escape created for me by someone else. I don't really need other human players behaving in strange ways, speaking 1337-talk or whatever in it. They generally break my illusion of being away.
 
That's like comparing apples and swimming pools.

And claiming that you know people are scared is ridiculous on so many levels, seriously take a step back, think about it rationally.You should come to a different conclusion, empathy and understanding as to why people choose certain play styles is not hard to comprehend.
 
Hi BigCheese,


Cowardly is quite a strong word when all that's really meant in your context, as I read it, is "risk adverse".

Cowardly has other connotations beyond "risk adverse" that I hope you didn't mean to be throwing around at the populous.
 

Philip Coutts

Volunteer Moderator
For real? How did they manage this? What module did they scan you with that gave you the fine? Where can I buy it? All I can find is one that will tell me if you are wanted or not.

I think it is more likely (though it is possible there is a game mechanic I don't know of so I could be wrong) that you (and I suspect many in this thread) just DON'T KNOW HOW TO DISTINGUISH PLAYERS FROM NPCS.

Buy a cargo scanner and try that.
 
pvp is like sticking a fork in my eye.

Sure I might be afraid of it but it still begs the question why would I want to?
 
Hi BigCheese,


Cowardly is quite a strong word when all that's really meant in your context, as I read it, is "risk adverse".

Cowardly has other connotations beyond "risk adverse" that I hope you didn't mean to be throwing around at the populous.

It seemed the most appropriate word for being so risk adverse in a video game, sorry. It's definition is "lacking courage" which seemed to fit the bill.

I will stop, but it really is what it is.
 
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