General Calling the ship to deploy the ship without landing it

It'd be a good feature to be able to call a SRV from our ship from the menu (the same way when we call/send into the planet's atmosphere). Basically, instead of calling the ship, entering in it, deploy the srv manually, etc, the ship would be just a few meters high, drop the srv, and go back in orbit.
 
Also, I think it would be a pretty interesting idea if your SRV could follow you around while you were on foot. For example, suppose you request your SRV, the ship flies down close to the surface and drops it, and then your srv drives over to where you are while you're doing something else. when it gets close it parks. if you start running off somewhere it follows you. it doesn't have to be in a hurry unless you tell it that it's an emergency. in other words it'd be kind of cool if you could turn the srv into a sort of pet with some ai brains built into it.
 
Player ships should also be able to extract you immediately from a conflict, instead of landing 600m away and forcing you to trek back.
 
Player ships should also be able to extract you immediately from a conflict, instead of landing 600m away and forcing you to trek back.
Not sure that it is a good idea to have a ship dithering around trying to land while in range of everyone else in the conflict.
 
Not sure that it is a good idea to have a ship dithering around trying to land while in range of everyone else in the conflict.
My ground operations DBX has 572MJ thick shields for exactly that scenario. Ground troops take a while to chew through that, and I'm also using that in my initial landing to take out enemies while under shield cover from my ship. So yeah, when I decide to call my ship in the thick of a fight, I want it to land where I am, ideally on a pad and not hundreds of meters away. It should be my call if I trust the ship enough to put it into a risky situation, at the very least if I have taken out the air defense turrets before calling the ship in.
 
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