3.3 did improve AI tactics and piloting. I noticed this when doing the challenge scenarios after revamping my control bindings. They have fewer holes that can be exploited.
It's a good change, but is a matter of degrees, not a radical change from pre-3.3 behavior.
Something hits the nose of my ship almost immediately, blinds me, and I am IMMEDIATELY without shields. 100% to NOTHING in a single shot and then I proceed to get just utterly destroyed. I was able to boost exactly once and then my thrusters were malfunctioning and then I was dead. The whole thing took about 7-8 seconds from me activating my turrets to me getting blown up. Now I am not the greatest Combat pilot in the world, but I still fail to understand what exactly I did wrong? I have faced more ships than that before with alot less help before and came out more or less just fine. But these guys completely waxed me in seconds.
Sounds like you were shot with some plasma and then collided with your target. Your setup sounded pretty fragile and you may not have had many pips in SYS.
Mamba's thrusters are quite vulnerable from the rear, so expect malfunctions if you don't have adequate hull and module protection and are hit from behind.
The Mamba is a fast ship, so it doesn't feel right to me weighing it down with hull reinforcements.
HRPs are not that heavy, certainly not relative to bulkheads (which protect far less).
this is only an Expert rated mission
The mission rank isn't really a difficulty level. Threat level and your own ship seem to dic
But don't I keep hearing that we need to increase the logout timer as it's impossible to kill a commander in 30s let alone the 15s it takes to log out... Then an Expert NPC does it in half that?
Enormous spectrum of defensive and offensive capabilities possible. The OP's setup was very fragile and he was fighting an NPC wing which included two relatively potent combat vessels.
I tested my mamba the same way as the OP. However mine is fully engineered with 2600mj prismo shields and decent armor w/ MRP. I used huge MC + Frags in the large, pulse turrets in the smalls. My results vs a pirate wing mission? I didnt get waxed, but I had to flee. I tried several of these missions with the same result in the mamba. It just doesnt have the firepower/agility to take on 3 or 4 enemies like this and survive. I suppose I should try different weapon loadouts for reverski tactics in the mamba, but I lost interest. The corvette, OTOH, no problem. I can solo these missions all day long
With my current Mamba loadout, I can take out the mission target and maybe one of the Vultures, without assistance, but I usually finish with a badly damaged ship. My Krait and FDL can knock out all four targets (three vultures and FDL), and in the FDL's case I can often do so without losing shields.
I'm still trying to decide in a good general purpose combat loadout for the Mamba though. My PvP loadout is quite poor vs. NPCs and the loadouts I can do wing assassination missions with is quite poor against other CMDRs...I want something passable for both.