Can sloths be in Planet Zoo?

I can see them using new climbing frame. Entire enrichment is made for hanging animals.
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I don't think sloths are feasible in-game. They are far, far, far too slow. Which is why, while I like sloths, I don't include them in my wishlists.
 
I don't think sloths are feasible in-game. They are far, far, far too slow. Which is why, while I like sloths, I don't include them in my wishlists.
As I've mentioned in another Thread once, they should give them Food and Water Bowls that can be connected to a Climbing Log (could also be reused for Parrots, Pangolins, Squirrels and small Primates). Sloths normally only (or at least almost only) climb down to poop anyways. Hope they could include it like that🦥
 
The problem is they are so slow. Frontier would need to nerf them in some ways(such as having them move faster when going to eat/drink) so they don't die. I'm not sure how well this could be implemented though.
Another popular animal this issue would apply to is the Alligator Snapping Turtle that so many wanted as a habitat animal for the NA DLC.
 
I used to think the sloth was an animal that likely wouldn't make it in. But I thought the same about the platypus and the gibbon due to a very unique rig and movement, respectively.
And now we have those two. I think it's possible though I acknowledge the challenges.

Regarding the slow movement, it's an issue, but we have the same thing going on with the tortoises. And maybe they could code the sloth's needs differently to take longer to decrease.
 
TBH, I think people overestimate how slow sloths really move. Sure sloths rest a lot and before and after a nap they're slow, but they can move faster if they need to. If you look up footage of sloths in zoos (Chester and Artis for instance), you can see how they pretty much move at a speed that would be comparable to tortoises in the game. Seriously, they move a lot faster than you think. Well faster,less slow than people expect them to. If I look at this footage, I'd say you could perfectly do this using a similar speed to the tortoises and it wouldn't be completely unrealistic.

Yes, sloths are slower than koalas, but other than that from a game perspective they are very much alike. The biggest difference is the animations, the actual behaviors are surprisingly similar. So tbh, if we got the koala in the game as a habitat animal, I see no reason at all to think why they would not work in the game.
 
Is an interesting thought that sloth might be coming and using the climbing frame for gibbons. Idk if that is how it works though.
 
People who keep complaining about them being slow and lazy in real life need to remember how slow and lazy crocodilians and tortoises and beavers and koalas are in real life... and how we got all of those already. If it wasn't an issue for them, it won't be an issue for sloths (or Alligator snapping turtles).
 
I don't think they could be done well with what we've seen from Frontier--not an insult, just an honest evaluation. I'd love to be proven wrong, though (as long as it's a two-toed sloth rather than a three-toed sloth, the latter of which is quite rare in zoos despite being the default sloth on the meta-wishlist)
People who keep complaining about them being slow and lazy in real life need to remember how slow and lazy crocodilians and tortoises and beavers and koalas are in real life... and how we got all of those already. If it wasn't an issue for them, it won't be an issue for sloths (or Alligator snapping turtles).
All of those animals have one key difference--they can and do walk normally. Sloths can only crawl, and given how other climbing animals, including the siamang, are treated, they'd be crawling more than they'd be climbing. And in all honesty the fact that koalas spend most of their time on the ground is the main reason why I hardly use them.
 
Sloths can only crawl, and given how other climbing animals, including the siamang, are treated, they'd be crawling more than they'd be climbing
Actually sloths can walk. Two-toed sloths are better at moving quadrupedaly than three-toed.
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They look like this when on all fours. I would say sloths are faster than tortoises, when they want to. Hilarious to watch.
Comeback of giant ground sloths.
 
Actually sloths can walk. Two-toed sloths are better at moving quadrupedaly than three-toed.
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They look like this when on all fours. I would say sloths are faster than tortoises, when they want to. Hilarious to watch.
Comeback of giant ground sloths.
It would still feel deeply wrong for ingame sloths to be like that the majority of the time when they only actually go to the ground to defecate.
 
People who keep complaining about them being slow and lazy in real life need to remember how slow and lazy crocodilians and tortoises and beavers and koalas are in real life... and how we got all of those already. If it wasn't an issue for them, it won't be an issue for sloths (or Alligator snapping turtles).
People don't seem to remember how "lazy" most zoo animals are tbh.
 
Actually sloths can walk. Two-toed sloths are better at moving quadrupedaly than three-toed.
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They look like this when on all fours. I would say sloths are faster than tortoises, when they want to. Hilarious to watch.
Comeback of giant ground sloths.
This, and those videos, are very interesting. I knew sloths were capable of climbing... well, not quickly of course, but probably more quickly than the average person assumed, but I don't think I've ever seen two-toed sloths walking before. I guess my only prior exposure was seeing clips of three-toed sloths crawling.

I keep going back and forth on sloths in Planet Zoo. Functionally, they could work. Nothing about their movement hasn't been addressed or at least side-stepped by some combination of the koala, tortoises, and siamang. They're obviously a beloved common zoo species. So from those perspectives, I think they should absolutely be included. But then there's the whole matter where arboreal creatures in Planet Zoo aren't remotely as arboreal as they should be. Seriously, koalas shouldn't be spending the majority of their time on the ground. Even the red panda and binturong and capuchin spend way, way too much time not climbing. So I'm not really feeling getting something that looks like a sloth but doesn't really behave like a sloth, meaning I'd probably use it once and then never again.

I really thought that giving the koala the eucalyptus feeder enrichment item was supposed to be the workaround that kept them in trees more often than not, but that was obviously not the case. I feel like the solution to keeping these animals climbing more often than not can't be that difficult, all things considered. I just hope that something changes if we do actually get a sloth.
 
Sloths are also pretty good swimmers!

I'd be up for sloths - I'd rather get sloths that don't behave in a totally real-to-life manner than not get them at all. That being said, it might be nice if Frontier could do something to maybe give the more arboreal animals more of a preference for using climbing pieces to cross their enclosures.
 
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