So far i've enjoyed the expansion (I can see a lot of people here are not! Holy crap.)
But got an issue.
ISSUE:
Surely this cannot be intended?
I think that this particular mission probably needs more logic - just solutionising below:
1) the spawn location of the crash site needs to be a location where the temperature range is acceptable.
2) the spawn location needs to be where the temperature can fluctuate over the day i.e a NON-tidally locked planet so it is at least somewhat possible to complete.
a) this would need to be highlighted in the mission because not everybody wants to wait for 6 hours for a temperature to be 'suitable' and have the mission be abandoned.
3) The 'cannot disembark' logic is removed and replaced with something else i.e extreme temperatures reduce your charge faster.
Good luck fixing this one.
-Tox
But got an issue.
ISSUE:
- When select scavenging mission, you can get your crash site (for a collect mission) on a tidally locked planet that has a temperature range of something like 612-1196K.
- On a tidally locked planet where the max temp is 1196K it's assumed that this is the 'sunny' side that will get really hot?
- The crash site spawned on the sunny side. It's never going to be cool there. I can never actually reach the crash site.
Surely this cannot be intended?
I think that this particular mission probably needs more logic - just solutionising below:
1) the spawn location of the crash site needs to be a location where the temperature range is acceptable.
2) the spawn location needs to be where the temperature can fluctuate over the day i.e a NON-tidally locked planet so it is at least somewhat possible to complete.
a) this would need to be highlighted in the mission because not everybody wants to wait for 6 hours for a temperature to be 'suitable' and have the mission be abandoned.
3) The 'cannot disembark' logic is removed and replaced with something else i.e extreme temperatures reduce your charge faster.
Good luck fixing this one.
-Tox