I'm struggling to think of a reason why people would take part - no profit, drains your mats, not a lot of interesting gameplay in getting the mats, no personal reward. Sirius and Antal aren't the most popular companies/characters I think? I must be missing something
What do the tiers look like? we might get two failed CGs this week ... maybe no peace conference ... and galaxy-wide superpower war
Antal likes research CGs... Utopia has run at least two of them before
Total collection amounts for previous research CGs have been very small - the record for a non-Thargoid/Guardian one was the one starting Colonia's "Tir Research Labs" story arc, which got 335k units of mostly-G1 raws from 310 contributors and was so far as I know the last research CG [1].
Highest bubble total was for Utopia's last research CG: 100k units of G2/3/4 manufactured from 2192 contributors. (Accounting for the higher material grades, a similar
value to the Colonia one) ... and the previous research CGs were pre-mat traders so don't really compare (and were all much lower)
So I'd probably expect something similar this time - it's four separate G1s across a range of sources, it's conveniently located [2], so something like 500k between both seems likely, and double that plausible.
Incentives:
- they could easily have a high cash tier reward (like the Pods one) even at T1
- it's probably the first CG of the story where the three possible outcomes all lead to noticeably different directions for the plot
- if you regularly scan ships in supercruise and have done a bit of wake scanning for FSD engineering, you've probably got 900 G1 and 750 G2 which you could trade and throw in basically for free and easily recover before you need a few more of each for engineering.
With the T5 target set to 312.5M - ~1000x the previous record - it's nevertheless expecting a lot, though. Hopefully the T1 target is a bit lower!
[1] If you don't count the Colonia and WHN engineers as a research CG.
[2] Amusingly, since the destination stations are the closest to the star in both systems, and you don't lose materials on ship loss, doing the hand-in in Open in a Sidewinder allows public-spirited individuals to help you get there faster.