I know it's The Challenger, it's a ship almost no one seems to care much. I love the engine sound, green cockpit and the ship design! Period! 
I am trying to build a completely ammoless Challenger to use in conflict zone. I have access to most engineers except Pauline and handful few others. For no ammo obviously lasers are the way to go. I want to focus on taking out shield then power plant. My understanding is if power plant goes, Hull amount really does not matter. Could you offer a Challenger build with moderate engineering or set the record straight if it is not possible? Following are some info to consider:
Thanks!
I am trying to build a completely ammoless Challenger to use in conflict zone. I have access to most engineers except Pauline and handful few others. For no ammo obviously lasers are the way to go. I want to focus on taking out shield then power plant. My understanding is if power plant goes, Hull amount really does not matter. Could you offer a Challenger build with moderate engineering or set the record straight if it is not possible? Following are some info to consider:
- I can't use Fixed weapon at all, yet.
- I use hotas with VR.
- I also own a Krait MK2. Am I better off using that instead of Challenger? Hate the Krait interior!
- Currently I am testing Challenger with 3xC1 Beam Long Range mod, 3xC2 Pulse w/Focused+Scramble Spectrum and 1xC3 Burst w/Focused+Oversized. All gimballed. Having difficulties taking shield down and even more difficulties taking modules/hull down. Takes very long time. Either I end up recharging my bi-weave over dozens of time or the battle is over by then. Could never make more than handful kills.
Thanks!