There is a name for that condition you are suffering from - the Osterich manoeuvre. You really need to keep your head out of the proverbial sand (in this case numbers).
House of Derp adequately covered my point I think, but even when the numerical values they have indicated are available the numbers still do not serve as indisputable discriminators.
Have you ever seen or flown a Krait in game?
My guess is not in either case otherwise you would know that they are two distinct ships (
this is also assuming you have seen or flown a Python too) despite any apparent similarities from purely a spreadsheet perspective.
Let's look at the non-subjective differences:-
- Krait is faster and lighter with a slightly higher jump range
- Krait can accommodate 1 additional crew member over the Python (absence of ability to use more than 1 NPC crew member is still grating but moot in this context)
- Krait has SLF capability while the Python does not
- Krait has a lower hull hardness rating
- Krait has a lesser optional slot configuration on balance - meaning less total potential cargo space and a lower number of slots
- The models and cockpits are different
Non-subjective factors about pilot chair visibility cones/arcs means the Krait has greater degree of visibility of the environment
Non-subjective factors about model design means the Krait presents a thinner/flatter profile in head/tail-on combat circumstances
Now for some subjective differences:-
- Krait handles better than the Python
- Krait is better in combat than the Python
- Krait has better visibility of the environment from the Pilot's chair than the Python does
- Python is better at multirole than the Krait (from a general capability perspective)
Even in the case of subjective comparisons, there can still be consensus. In the case of comparisons on a numerical basis, people can still debate the significance of specific values. In both cases, there is at least a degree of subjective assessment and room for lack of consensus.