This is something I don't quite understand. You've said forever that Frontier needs to make Exploration more challenging which I definitely agree. Now that they finally do add a small amount of challenge, you say "bring back the honk n point" ??
Something doesn't add up here. There are only so many places where this challenge could come from. Exploration consists of scanning objects and and maybe visiting them, both of which are comprised of "mini games".
-honk n point
-landing mini game
-driving mini game
Pretty much any level of "hardcore" gameplay that you add to the Elite will be called a either a "grind" or a "mini game" by someone. I think you need to be more specific in both what you want and what you don't want than simply calling something a "mini game". That phrase has been so abused that it's become almost meaningless now.
I'm not seeing the challenge with the new mechanics, just procedural processing on our parts. Sure, maybe some skill involved to be more efficient at it, but that's the only risk I'm seeing. Would prefer more stuff that made more sense contextually in the game. Like, get too close to an accretion disk around a black hole and your ship gets ripped apart. That sort of thing. By hardcore, you wouldn't have a rebuy either. Something to lose makes for good reasons to not lose it. A guy can dream about more compelling gameplay like that for this sort of game, but at least I can muck around with the galaxy "sim." Or can I if it's pieced out into mini-game hoops to jump through? Guess we'll see.